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@uuranus uuranus commented Feb 27, 2025

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Summary by CodeRabbit

  • Refactor

    • Streamlined the chat interface by removing unnecessary logging, resulting in a cleaner mobile touch interaction.
  • Bug Fixes

    • Revised agenda pagination settings and added a fallback mechanism to ensure chat room content loads reliably.

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coderabbitai bot commented Feb 27, 2025

Walkthrough

This pull request updates two components. In the admin domain’s ChatPage, several debugging console.log statements and the custom usePreventBounce hook have been removed, potentially affecting touch scrolling on mobile devices. In the student domain’s AgendaPage, pagination constants have been adjusted and a new conditional check has been added in the fetchChatRooms function to retry fetching chat rooms when none are returned.

Changes

File(s) Change Summary
frontend/src/domains/admin/.../chat-page/index.tsx Removed debugging console.log statements and the usePreventBounce hook to streamline the ChatPage component.
frontend/src/domains/student/pages/agenda/index.tsx Updated MAX_PAGE_ITEMS from 6 to 8 and TRIGGER_REST_ITEMS from 3 to 1; added a retry mechanism in fetchChatRooms when no new rooms are fetched.

Sequence Diagram(s)

sequenceDiagram
    participant A as AgendaPage
    participant F as fetchChatRooms
    A->>F: Call fetchChatRooms()
    F-->>A: Return newRooms
    alt newRooms is empty
        A->>F: Retry fetchChatRooms()
        F-->>A: Return newRooms with data
    else newRooms found
        A->>A: Update UI with chat rooms
    end
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Possibly related PRs

  • dev로 merge #285: Involved in modifying chat scrolling by handling parts of the ChatPage functionality.
  • dev로 머지 #344: Focused on changing chat message handling in the ChatPage, which relates to component updates.
  • dev로 머지  #332: Targeted the removal of unnecessary code in the ChatPage, aiming to simplify its logic.

Suggested labels

FE, FIX

Poem

I'm a rabbit in code so bright,
Hopping through logs that fade from sight.
Bounce hooks no longer in my play,
Clean and crisp, the code leads the way.
With fetch retries that never tire,
I celebrate these changes with rabbit fire!
🐇✨

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Actionable comments posted: 1

🧹 Nitpick comments (1)
frontend/src/domains/student/pages/agenda/index.tsx (1)

20-21: Pagination parameter adjustments might impact scrolling experience.

Increasing MAX_PAGE_ITEMS from 6 to 8 is good for showing more content initially. However, reducing TRIGGER_REST_ITEMS from 3 to 1 means you'll wait until almost the end of the list before loading more data, which could create visible loading pauses during scrolling, especially on slower connections.

Consider testing this configuration on slower network connections to ensure smooth scrolling. A slightly higher trigger value (like 2) might provide a better balance between resource efficiency and user experience.

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📥 Commits

Reviewing files that changed from the base of the PR and between 35a8b94 and 0b35340.

📒 Files selected for processing (2)
  • frontend/src/domains/admin/pages/agenda/chat/chat-page/index.tsx (0 hunks)
  • frontend/src/domains/student/pages/agenda/index.tsx (2 hunks)
💤 Files with no reviewable changes (1)
  • frontend/src/domains/admin/pages/agenda/chat/chat-page/index.tsx
⏰ Context from checks skipped due to timeout of 90000ms (1)
  • GitHub Check: Run Tests

if (newRooms.length < MAX_PAGE_ITEMS) {
if (!isInProgessEnd.current) {
isInProgessEnd.current = true;
if (newRooms.length === 0) fetchChatRooms();
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⚠️ Potential issue

Risk of infinite recursion when no chat rooms are available.

The recursive call to fetchChatRooms() when newRooms.length === 0 could lead to infinite API calls if the server consistently returns no rooms. This might happen if there are truly no chat rooms available in the system.

Consider adding a maximum retry count or implementing a backoff strategy:

- if (newRooms.length === 0) fetchChatRooms();
+ if (newRooms.length === 0 && !retryCount.current) {
+   retryCount.current = true;
+   fetchChatRooms();
+ }

And add this ref at the component level:

const retryCount = useRef<boolean>(false);

@uuranus uuranus merged commit 5857daf into dev Feb 27, 2025
6 checks passed
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2 participants