A fast-paced, score-focused action game inspired by The Last of Us Part II’s “No Return” mode, where every round challenges you to defeat a set number of enemies as efficiently as possible.
Your performance in each round determines your points.
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Round-Based Combat:
Each level pits you against a fixed number of enemies. -
Scoring System:
- Earn full points for completing special objectives:
- Take no damage
- Finish under a certain time limit
- Achieve a set number of melee kills and more
- Points are collected at the end of each round based on your achievements.
- Earn full points for completing special objectives:
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6 Levels:
- Progress through all levels without dying to get your final endscore.
- Compare your score with friends and other players.
The game is still in early development.
Currently implemented features:
- ✅ Player movement system ( + Animation system )
- ✅ Item and inventory system
- ✅ Enemy spawn mechanics
- ✅ Collecting points
Executables are available for (Exe Folder):
- Linux
- Windows
- Additional enemy types with unique attack patterns
- Expanded weapon variety (melee and ranged)
- Scoreboard for global or local rankings
- Crafting system