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Merge pull request #22 from FalloutCascadia/master
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feat: Misc. (#9)
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shad0wshayd3 authored Jun 15, 2024
2 parents 2dc0d98 + 4a59716 commit eeaa48e
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Showing 6 changed files with 72 additions and 4 deletions.
1 change: 1 addition & 0 deletions CommonLibF4/cmake/sourcelist.cmake
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Expand Up @@ -58,6 +58,7 @@ set(SOURCES
include/RE/Bethesda/BSModelDB.h
include/RE/Bethesda/BSPointerHandle.h
include/RE/Bethesda/BSPreCulledObjects.h
include/RE/Bethesda/BSRandom.h
include/RE/Bethesda/BSResource.h
include/RE/Bethesda/BSResource/AsyncStream.h
include/RE/Bethesda/BSResource/BSResourceEnums.h
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18 changes: 18 additions & 0 deletions CommonLibF4/include/RE/Bethesda/Actor.h
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Expand Up @@ -6,6 +6,7 @@
#include "RE/Bethesda/BSLock.h"
#include "RE/Bethesda/BSPointerHandle.h"
#include "RE/Bethesda/BSSoundHandle.h"
#include "RE/Bethesda/BSSpring.h"
#include "RE/Bethesda/BSTArray.h"
#include "RE/Bethesda/BSTEvent.h"
#include "RE/Bethesda/BSTSingleton.h"
Expand Down Expand Up @@ -235,6 +236,23 @@ namespace RE
};
static_assert(sizeof(SubGraphIdleRootData) == 0x18);

class __declspec(novtable) AimModel
{
public:
BGSAimModel::Data aimModelData; // 00
BSSpring::SpringState<NiPoint2> recoilSpring; // 40
BSSpring::SpringState<NiPoint2> recoilDiminishSpring; // 54
NiPoint2 targetRecoilHead; // 68
NiPoint2 currentRecoilHead; // 70
NiPoint2 prevRecoilRad; // 78
NiPoint2 preShotAimRad; // 80
Actor* actor; // 88
float fireConeSize; // 90
float lastShotDeltaMs; // 94
unsigned int continuousShots; // 98
};
static_assert(sizeof(AimModel) == 0xA0);

class __declspec(novtable) EquippedItemData :
public NiRefObject // 00
{
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38 changes: 36 additions & 2 deletions CommonLibF4/include/RE/Bethesda/BSExtraData.h
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Expand Up @@ -6,6 +6,7 @@
#include "RE/Bethesda/BSTArray.h"
#include "RE/Bethesda/BSTSmartPointer.h"
#include "RE/Bethesda/BSTTuple.h"
#include "RE/Bethesda/FormComponents.h"
#include "RE/Bethesda/MemoryManager.h"
#include "RE/NetImmerse/NiPoint.h"

Expand Down Expand Up @@ -66,7 +67,7 @@ namespace RE
kRangeDistOverride,
kTimeLeft,
kCharge,
kLight,
kLight, // ExtraLight
kLock, // ExtraLock
kTeleport, // ExtraTeleport
kMapMarker,
Expand Down Expand Up @@ -170,7 +171,7 @@ namespace RE
kOutfitItem,
kEditorLocation,
kLeveledItemBase,
kLightData,
kLightData, // ExtraLightData
kScene,
kBadPosition,
kHeadTrackingWeight,
Expand Down Expand Up @@ -363,6 +364,39 @@ namespace RE
};
static_assert(sizeof(ExtraHealth) == 0x20);

class __declspec(novtable) ExtraCharge :
public BSExtraData // 00
{
public:
static constexpr auto RTTI{ RTTI::ExtraCharge };
static constexpr auto VTABLE{ VTABLE::ExtraCharge };
static constexpr auto TYPE{ EXTRA_DATA_TYPE::kCharge };

// members
float charge; // 18
};
static_assert(sizeof(ExtraCharge) == 0x20);

struct __declspec(novtable) MapMarkerData :
public TESFullName // 00
{
std::uint32_t flags; // 10
};
static_assert(sizeof(MapMarkerData) == 0x18);

class __declspec(novtable) ExtraMapMarker :
public BSExtraData // 00
{
public:
static constexpr auto RTTI{ RTTI::ExtraMapMarker };
static constexpr auto VTABLE{ VTABLE::ExtraMapMarker };
static constexpr auto TYPE{ EXTRA_DATA_TYPE::kMapMarker };

// members
MapMarkerData* mapMarkerData; // 18
};
static_assert(sizeof(ExtraMapMarker) == 0x20);

class __declspec(novtable) ExtraLock :
public BSExtraData // 00
{
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14 changes: 14 additions & 0 deletions CommonLibF4/include/RE/Bethesda/BSRandom.h
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@@ -0,0 +1,14 @@
#pragma once

namespace RE
{
namespace BSRandom
{
inline std::uint32_t UnsignedInt(std::uint32_t a_min, std::uint32_t a_max)
{
using func_t = decltype(&BSRandom::UnsignedInt);
static REL::Relocation<func_t> func{ REL::ID(2267950) };
return func(a_min, a_max);
}
}
}
1 change: 1 addition & 0 deletions CommonLibF4/include/RE/Fallout.h
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Expand Up @@ -53,6 +53,7 @@
#include "RE/Bethesda/BSModelDB.h"
#include "RE/Bethesda/BSPointerHandle.h"
#include "RE/Bethesda/BSPreCulledObjects.h"
#include "RE/Bethesda/BSRandom.h"
#include "RE/Bethesda/BSResource.h"
#include "RE/Bethesda/BSResource/AsyncStream.h"
#include "RE/Bethesda/BSResource/BSResourceEnums.h"
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4 changes: 2 additions & 2 deletions CommonLibF4/include/RE/Scaleform/Kernel/SF_Memory.h
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Expand Up @@ -11,13 +11,13 @@ namespace RE::Scaleform
public:
static void SetGlobalHeap(MemoryHeap* a_heap)
{
static REL::Relocation<MemoryHeap**> heap{ REL::ID(939898) };
static REL::Relocation<MemoryHeap**> heap{ REL::ID(2707353) };
*heap = a_heap;
}

[[nodiscard]] static MemoryHeap* GetGlobalHeap()
{
static REL::Relocation<MemoryHeap**> heap{ REL::ID(939898) };
static REL::Relocation<MemoryHeap**> heap{ REL::ID(2707353) };
return *heap;
}

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