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Update BSRandom.h to use std::uint32_t
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FalloutCascadia authored Jun 14, 2024
1 parent ae410cb commit e0fe768
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion CommonLibF4/include/RE/Bethesda/BSRandom.h
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ namespace RE
{
namespace BSRandom
{
inline std::uint32_t UnsignedInt(unsigned int aMin, unsigned int aMax)
inline std::uint32_t UnsignedInt(std::uint32_t aMin, std::uint32_t aMax)
{
using func_t = decltype(&BSRandom::UnsignedInt);
static REL::Relocation<func_t> func{ REL::ID(2267950) };
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