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FalloutCascadia authored and github-actions[bot] committed Nov 18, 2024
1 parent ff28b6b commit 861fa6c
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Showing 26 changed files with 286 additions and 287 deletions.
8 changes: 4 additions & 4 deletions CommonLibF4/include/RE/Bethesda/BGSDefaultObjectManager.h
Original file line number Diff line number Diff line change
Expand Up @@ -421,7 +421,7 @@ namespace RE
public:
// members
const char* name; // 00
REX::EnumSet<ENUM_FORM_ID, std::uint8_t> type; // 08
REX::EnumSet<ENUM_FORM_ID, std::uint8_t> type; // 08
std::uint32_t uniqueID; // 0C
REX::EnumSet<DEFAULT_OBJECT_TYPE, std::int32_t> doType; // 10
const char* newObjectName; // 18
Expand Down Expand Up @@ -500,9 +500,9 @@ namespace RE
}

// members
TESForm* form; // 20
ENUM_FORM_ID type; // 28
BSFixedString formEditorID; // 30
TESForm* form; // 20
ENUM_FORM_ID type; // 28
BSFixedString formEditorID; // 30

private:
BGSDefaultObject* ctor(const char* a_name, ENUM_FORM_ID a_formType, const char* a_description)
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10 changes: 5 additions & 5 deletions CommonLibF4/include/RE/Bethesda/BGSInventoryItem.h
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Expand Up @@ -81,7 +81,7 @@ namespace RE
static_assert(sizeof(CheckStackIDFunctor) == 0x10);

class alignas(0x08) CheckExtraDataFunctor :
public StackDataCompareFunctor // 00
public StackDataCompareFunctor // 00
{
public:
static constexpr auto RTTI{ RTTI::BGSInventoryItem__CheckExtraDataFunctor };
Expand All @@ -95,7 +95,7 @@ namespace RE
bool CompareData(const BGSInventoryItem::Stack&) override { return this->extra == extra; }

// members
const ExtraDataList* extra; // 08
const ExtraDataList* extra; // 08
};
static_assert(sizeof(CheckExtraDataFunctor) == 0x10);

Expand Down Expand Up @@ -147,7 +147,7 @@ namespace RE
static_assert(sizeof(ModifyModDataFunctor) == 0x30);

class __declspec(novtable) SetHealthFunctor :
public StackDataWriteFunctor // 00
public StackDataWriteFunctor // 00
{
public:
static constexpr auto RTTI{ RTTI::BGSInventoryItem__SetHealthFunctor };
Expand All @@ -160,10 +160,10 @@ namespace RE
}

// override (StackDataWriteFunctor)
void WriteDataImpl(TESBoundObject&, BGSInventoryItem::Stack&) override; // 01
void WriteDataImpl(TESBoundObject&, BGSInventoryItem::Stack&) override; // 01

// members
float health; // 10
float health; // 10
};
static_assert(sizeof(SetHealthFunctor) == 0x18);

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2 changes: 1 addition & 1 deletion CommonLibF4/include/RE/Bethesda/BGSMod.h
Original file line number Diff line number Diff line change
Expand Up @@ -195,7 +195,7 @@ namespace RE::BGSMod
BGSAttachParentArray attachParents; // 98
BGSTypedKeywordValueArray<KeywordType::kInstantiationFilter> filterKeywords; // B0
BGSTypedKeywordValue<KeywordType::kAttachPoint> attachPoint; // C0
REX::EnumSet<ENUM_FORM_ID, std::uint8_t> targetFormType; // C2
REX::EnumSet<ENUM_FORM_ID, std::uint8_t> targetFormType; // C2
std::uint8_t maxRank; // C3
std::uint8_t lvlsPerTierScaledOffset; // C4
std::int8_t priority; // C5
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14 changes: 7 additions & 7 deletions CommonLibF4/include/RE/Bethesda/BGSSceneAction.h
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ namespace RE
kNeutral = 0x2,
kQuestion = 0x3,
kTotal = 0x4,
kNone =0x5
kNone = 0x5
};

enum SCENE_ACTION_TYPE : std::uint32_t
Expand Down Expand Up @@ -80,7 +80,7 @@ namespace RE
virtual void InitItem(void); // 02
virtual void OnDelete(void); // 03
virtual void ClearData(void); // 04
virtual void Copy(void); // 05
virtual void Copy(void); // 05
virtual bool QIsLooping(void); // 06
virtual bool QFaceHeadTrackTarget(const BGSScene* scene); // 07
virtual SCENE_ACTION_TYPE GetActionType() const = 0; // 08
Expand Down Expand Up @@ -154,11 +154,11 @@ namespace RE
static constexpr auto RTTI{ RTTI::BGSSceneActionPlayerDialogue };
static constexpr auto VTABlE{ VTABLE::BGSSceneActionPlayerDialogue };

std::uint64_t dialogueTarget; // 90
TESTopic* pNPCResponseTopics[4]; // 98
BGSKeyword* pNPCResponseSubtypeKeywords[4]; // B8
TESTopic* pTopic; // D8
std::uint32_t playerInput; // E0
std::uint64_t dialogueTarget; // 90
TESTopic* pNPCResponseTopics[4]; // 98
BGSKeyword* pNPCResponseSubtypeKeywords[4]; // B8
TESTopic* pTopic; // D8
std::uint32_t playerInput; // E0

TESTopicInfo* GetCurrentTopicInfo(BGSScene* a_parentScene, TESObjectREFR* a_target, std::uint32_t a_type)
{
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10 changes: 5 additions & 5 deletions CommonLibF4/include/RE/Bethesda/BSExtraData.h
Original file line number Diff line number Diff line change
Expand Up @@ -473,13 +473,13 @@ namespace RE
kPowerArmorLocation = 0x58,
kDogmeat = 0x59,
kTeammate = 0x5A,

kCountTotal = 0x5B
};

std::uint8_t flags; // 10
std::uint8_t originalFlags; // 11
MARKER_TYPE type; // 12
std::uint8_t flags; // 10
std::uint8_t originalFlags; // 11
MARKER_TYPE type; // 12
};
static_assert(sizeof(MapMarkerData) == 0x18);

Expand Down Expand Up @@ -1116,7 +1116,7 @@ namespace RE

// members
BaseExtraList extraData; // 08
mutable BSReadWriteLock extraRWLock; // 20
mutable BSReadWriteLock extraRWLock; // 20
};
static_assert(sizeof(ExtraDataList) == 0x28);
}
2 changes: 1 addition & 1 deletion CommonLibF4/include/RE/Bethesda/ControlMap.h
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ namespace RE
{
enum class PC_GAMEPAD_TYPE
{
kDirectX = 0x0,
kDirectX = 0x0,
kOrbis = 0x1,

kTotal
Expand Down
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