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27 changes: 27 additions & 0 deletions content/news/049/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -75,6 +75,33 @@ If needed, a section can be split into subsections with a "------" delimiter.

## Library Updates

### [Dexterous Developer][dexterous_developer]

[Dexterous Developer][dexterous_developer] by [@lee-orr]
is an experimental hot-reload system for the [Bevy] game engine.
Features:

- Define the reloadable areas of your game explicitly \- which can include
systems, components, and resources (with some limitations).
- Reset resources to a default or pre-determined value upon reload.
- Serialize/deserialize your reloadable resources & components, allowing you to
evolve their schemas so long as they are compatible with the de-serializer.
- Mark entities to get removed on hot reload.
- Run systems after hot-reload.
- Create functions to set-up & tear down upon either entering/exiting a state
or on hot reload.
- Only includes any hot reload capacity in your build
when you explicitly enable it - such as by using the CLI launcher.
- Cross-platform/cross-device hot reload - run a "hot reload server"
on a dev environment, and execute the application elsewhere.

The library is quite new and currently known issues include:
mobile/WASM support and the need to pre-define events&states.

[dexterous_developer]: https://github.com/lee-orr/dexterous_developer
[@lee-orr]: https://github.com/lee-orr
[Bevy]: bevyengine.org

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
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