@@ -177,8 +177,10 @@ This month an alpha version was published on itch: [check it out here][colony-it
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### [ Veloren] [ veloren ]
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- ![ Rolling mountain landscape] ( veloren1.png )
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- _ Rolling mountain landscape_
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+ {{ image_figure(
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+ alt="Rolling mountain landscape"
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+ src="veloren1.png"
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+ caption="Rolling mountain landscape") }}
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[ Veloren] [ veloren ] is an open world, open-source voxel RPG
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inspired by Dwarf Fortress and Cube World.
@@ -214,8 +216,11 @@ Here is the February changelog:
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- Added music system
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```
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- [ ![ veloren development] ( veloren3.gif )] ( https://youtube.com/watch?v=1ldHQfxCT24 )
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- _ 1 year of Veloren development. Click for the full video!_
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+ {{ image_figure(
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+ alt="veloren development"
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+ src="veloren3.gif"
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+ caption="1 year of Veloren development. Click for the full video!"
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+ link="https://youtube.com/watch?v=1ldHQfxCT24 ") }}
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You can read more about some specific topics:
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@@ -243,8 +248,11 @@ February's full weekly devlogs: "This Week In Veloren...":
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### [ Oxidator] [ oxidator ]
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- [ ![ Gameplay demo: two giant tank armies clashing] ( oxidator-play.gif )] [ oxidator-video-play ]
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- _ gameplay demo (35000 units)_
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+ {{ image_figure(
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+ alt="Gameplay demo: two giant tank armies clashing"
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+ src="oxidator-play.gif"
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+ caption="gameplay demo (35000 units)",
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+ link="https://streamable.com/499j0 ") }}
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[ Oxidator] [ oxidator ] by [ @Ruddle ] is a real-time strategy game/engine
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written with Rust and WebGPU.
@@ -270,11 +278,17 @@ Some of the current features:
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- Unit editor: basic editor with joint & mesh selection and parameter editing
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(speed, turn rate, health, etc);
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- [ ![ Unit editor demo: move agent's parts] ( oxidator-unit-editor.gif )] [ oxidator-video-unit-editor ]
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- _ Demo of the unit editor_
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+ {{ image_figure(
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+ alt="Unit editor demo: move agent's parts"
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+ src="oxidator-unit-editor.gif"
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+ caption="Demo of the unit editor",
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+ link="https://streamable.com/ywr44 ") }}
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- [ ![ Map editor demo: use pencil tool to instantly create a lake and mountains] ( oxidator-map-editor.gif )] [ oxidator-video-map-editor ]
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- _ Demo of the map editor_
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+ {{ image_figure(
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+ alt="Map editor demo: use pencil tool to instantly create a lake and mountains"
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+ src="oxidator-map-editor.gif"
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+ caption="Demo of the map editor",
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+ link="https://github.com/Ruddle/oxidator/blob/be4863e74/etc/map_editor.gif ") }}
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[ oxidator ] : https://github.com/Ruddle/oxidator
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[ @Ruddle ] : https://github.com/Ruddle
@@ -485,9 +499,11 @@ Tetra itself also received two small updates recently:
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### [ Akigi] [ akigi ]
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- ![ High detail terrain chunk with PRR] ( akigi.png )
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- _ Sampling a heightmap in the vertex shader and also computing the normal,
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- tangent and bitangent vectors in the vertex shader._
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+ {{ image_figure(
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+ alt="High detail terrain chunk with PRR"
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+ src="akigi.png"
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+ caption="Sampling a heightmap in the vertex shader and also computing the normal,
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+ tangent and bitangent vectors in the vertex shader.") }}
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[ Akigi] [ akigi ] is a multiplayer online world where most believe that humans are inferior.
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@@ -590,8 +606,10 @@ Check them out in the [latest winter devlog][grumpy_visitors].
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### [ Make China Great Again] [ china-great ]
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- ![ cities, planes and keys] ( china.png )
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- _ Turn back planes to the port, by clicking right keys to the virus beat._
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+ {{ image_figure(
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+ alt="cities, planes and keys"
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+ src="china.png"
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+ caption="Turn back planes to the port, by clicking right keys to the virus beat.") }}
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[ Make China Great Again] [ china-great ] ([ source] [ china-great-src ] )
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by [ @PsichiX ] is a GlobalGameJam game written using [ Oxygengine] .
@@ -633,8 +651,10 @@ dependency updates, bugfixes and performance optimizations.
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### [ Recall Singularity: February Progress] [ recall-s-feb ]
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- ![ Harvesting and refining some Gold] ( recall-singularity.png )
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- _ Harvesting and refining some Gold._
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+ {{ image_figure(
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+ alt="Harvesting and refining some Gold"
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+ src="recall-singularity.png"
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+ caption="Harvesting and refining some Gold.") }}
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[ Tom Leys] is working on a "The Recall Singularity" game
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about designing autonomous factory ships and stations.
@@ -905,8 +925,10 @@ A showcase game is [being developed](https://github.com/lcnr/akari) with crow.
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### miniquad: [ "Rust 2D Engine 2020 Roadmap"] [ fedor-road ]
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- ![ mainloop async/await experiment in macroquad] ( miniquad-sample.png )
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- _ mainloop async/await experiment in macroquad_
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+ {{ image_figure(
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+ alt="mainloop async/await experiment in macroquad"
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+ src="miniquad-sample.png"
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+ caption="mainloop async/await experiment in macroquad") }}
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[ miniquad] by [ @fedor_games] is a safe cross-platform rendering library
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focused on portability and low-end platforms support.
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