A next-gen interactive learning platform for low-level programming and systems fundamentals. Part of the cybersecurity skill building module by DeepNet
KernelCoder is an interactive, web-based training ground for learning how computers actually work — from the bare metal up. Inspired by Codecademy, but purpose-built for aspiring hackers, system programmers, reverse engineers, and OS hobbyists.
Tagline: "Learn from the bottom up. Code from the core."
| ✅ Hands-on from the first minute | 🧠 Learn why it works, not just what to type | 🔒 Safe command sandbox – practice without fear |
|---|---|---|
| ⚙️ Languages covered: Bash, C, Assembly (with more coming) | 🧑💻 For future hackers, engineers & makers |
- ✅ Demystify low-level programming concepts through hands-on exploration
- ✅ Provide an intuitive, gamified learning experience
- ✅ Build secure, sandboxed environments for code execution
- ✅ Support multiple learning paths (Assembly, C, reverse engineering, OS dev)
- ✅ Offer immediate feedback, progression tracking, and community features
Each track contains interactive modules and challenge-based progression:
- Binary & Hex
- Memory layout: Stack vs Heap
- CPU architecture, buses, and I/O
- Assembly language (x86, NASM)
- Pointers and manual memory management
- File I/O and system calls
- Building your own shell
- Bootloaders and kernels
- Interrupts and drivers
- Displaying text via memory-mapped I/O
- GDB, objdump, strace
- Buffer overflows and mitigations
- Writing simple exploits in C
This project emphasizes security, scalability, and interactivity without using <canvas>.
- Node.js or FastAPI (Python) – Core API
- Docker – Code execution sandboxes (user-isolated)
- PostgreSQL – User data, progress tracking
- Redis – Session/cache management
- React (Vite or Next.js) – Dynamic interface
- TailwindCSS – Clean, responsive design
- Monaco Editor – VSCode-like code input with syntax highlighting
- xterm.js (optional) – Terminal emulation for interactive shell tasks
- Containerized execution environments:
- GCC for C tasks
- NASM/YASM for x86 assembly
- Python grading scripts for validating output and memory usage
- In-browser syntax + compile error feedback
- WebAssembly (WASM) – Run limited local code in-browser for intro modules
- GitHub OAuth / Firebase – Authentication (for MVP)
- Static lessons and code editor (no login needed)
- Code validation via output matching
- Markdown-based lesson engine
- Basic C & ASM challenge bank
- Save progress, XP system, levels
- Personal dashboard with completed challenges
- Leaderboards and community challenge creation
- Embedded terminal interface
- Full sandbox environment for kernel/bootloader projects
- Visual stack/heap/memory map diagrams (DOM/SVG based)
- All code runs in isolated containers with resource/time limits
- Rate-limiting on code execution
- Sanitized input/output logging
- File access restrictions for all challenges
🚀 Early Planning Stage
✅ Tech stack defined
🔜 Prototyping playground and lesson engine
Have an idea for a challenge or lesson? Want to help build the playground?
We welcome contributors with backgrounds in:
- Systems Programming (C, Rust, Assembly)
- Web Dev (React, Tailwind, WebAssembly)
- Security / Sandbox architecture
- Content writing for technical education
[[email protected]] — Reach out to collaborate!
MIT License — use, fork, learn, remix.