Skip to content

Commit

Permalink
[raylib] fix ShaderUniformDataType to match rlgl
Browse files Browse the repository at this point in the history
  • Loading branch information
danilwhale authored Dec 4, 2024
1 parent 602583b commit a9c746f
Showing 1 changed file with 4 additions and 0 deletions.
4 changes: 4 additions & 0 deletions src/raylib.h
Original file line number Diff line number Diff line change
Expand Up @@ -817,6 +817,10 @@ typedef enum {
SHADER_UNIFORM_IVEC2, // Shader uniform type: ivec2 (2 int)
SHADER_UNIFORM_IVEC3, // Shader uniform type: ivec3 (3 int)
SHADER_UNIFORM_IVEC4, // Shader uniform type: ivec4 (4 int)
SHADER_UNIFORM_UINT, // Shader uniform type: unsigned int
SHADER_UNIFORM_UIVEC2, // Shader uniform type: uivec2 (2 unsigned int)
SHADER_UNIFORM_UIVEC3, // Shader uniform type: uivec3 (3 unsigned int)
SHADER_UNIFORM_UIVEC4, // Shader uniform type: uivec4 (4 unsigned int)
SHADER_UNIFORM_SAMPLER2D // Shader uniform type: sampler2d
} ShaderUniformDataType;

Expand Down

0 comments on commit a9c746f

Please sign in to comment.