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v1.5.2

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@praydog praydog released this 02 Oct 15:43
· 257 commits to master since this release

If you're NOT using the recent Ray Tracing updates for RE2/RE3/RE7, download the zip files that have "TDB" in them. Otherwise, just download "RE7.zip" for example if you're using the latest version of RE7.

If you DON'T want to use VR or don't have a VR headset:

  • Only extract dinput8.dll into your game folder. DO NOT extract the other files, or your game may crash.

What's Changed

  • Changes to fix plugins for RE4 that depend on REFramework
  • Changes to reduce memory leaks in VR when using OpenXR
  • Automatically find the appropriate UltraWide FOV by @Filoppi in #835
  • Prefer CMAKE_CURRENT_SOURCE_DIR over CMAKE_SOURCE_DIR for the project's source directory by @Rbot427 in #856
  • Update API.hpp by @TommInfinite in #879
  • Make ultrawide work in DMC5 (again?) by @plneappl in #864

New Contributors

Full Changelog: v1.5.1...v1.5.2

Links

Documentation

Modding Haven (General RE Engine modding)

Infernal Warks (DMC5 modding)

Monster Hunter Modding Discord

Flatscreen to VR Modding Discord

Donations

>> NEWER BUILDS CAN BE FOUND HERE <<