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Merge pull request #319 from praydog/vr
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RE7 & 8 motion controls
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praydog authored May 17, 2022
2 parents 8219ac0 + 57a4096 commit aebc1e3
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -7,10 +7,10 @@ The last stable build can be downloaded from the [Releases](https://github.com/p
For newer builds, check out the [Nightly Developer Builds](https://github.com/praydog/REFramework-nightly/releases)

### Non-VR
* Extract the whole zip file except `openvr_api.dll` into your corresponding game folder.
* Extract the whole zip file except `openvr_api.dll` and `openxr_loader.dll` into your corresponding game folder.

### VR
* Install SteamVR
* Install SteamVR (unless you're using OpenXR on a supported headset)
* Extract the whole zip file into your corresponding game folder.

[VR Troubleshooting/FAQ](https://github.com/praydog/REFramework/wiki/VR-Troubleshooting)
Expand All @@ -23,7 +23,7 @@ Supports both DirectX 11 and DirectX 12.
* Lua Scripting API (All games)
* VR
* Generic 6DOF VR support for all games
* Motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!)
* Motion controls for RE2/RE3/RE7/RE8
* First Person (RE2, RE3)
* Free Camera (All games)
* Scene Timescale (All games)
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