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Changed D trait to work on both Dead and StartsDead actors.
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adya committed Dec 28, 2024
1 parent ed1e4e8 commit 980a5d2
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Showing 2 changed files with 1 addition and 2 deletions.
1 change: 0 additions & 1 deletion SPID/include/LookupConfigs.h
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
#pragma once
#include "RE/F/FormTypes.h"

namespace RECORD
{
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2 changes: 1 addition & 1 deletion SPID/src/LookupFilters.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -166,7 +166,7 @@ namespace Filter
if (traits.teammate && a_npcData.IsTeammate() != *traits.teammate) {
return Result::kFail;
}
if (traits.startsDead && a_npcData.StartsDead() != *traits.startsDead) {
if (traits.startsDead && a_npcData.IsDead() != *traits.startsDead) {
return Result::kFail;
}

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