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Add bhkCharacterController::ProcessHurtfulBody
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powerof3 committed Jun 13, 2024
1 parent b955797 commit c19599d
Showing 1 changed file with 14 additions and 0 deletions.
14 changes: 14 additions & 0 deletions include/RE/B/bhkCharacterController.h
Original file line number Diff line number Diff line change
Expand Up @@ -96,6 +96,20 @@ namespace RE

inline void GetPosition(hkVector4& a_pos, bool a_applyCenterOffset) const { return GetPositionImpl(a_pos, a_applyCenterOffset); }

static bool IsHurtfulBody(hkpRigidBody* a_body)
{
using func_t = decltype(&bhkCharacterController::IsHurtfulBody);
REL::Relocation<func_t> func{ RELOCATION_ID(76456, 78298) };
return func(a_body);
}

void ProcessHurtfulBody(hkpRigidBody* a_body, const hkContactPoint& a_contactPoint)
{
using func_t = decltype(&bhkCharacterController::ProcessHurtfulBody);
REL::Relocation<func_t> func{ RELOCATION_ID(76460, 78302) };
func(this, a_body, a_contactPoint);
}

// members
//std::uint64_t pad068; // 068
hkVector4 forwardVec; // 070
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