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Merge pull request #138 from digital-apple/dev
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RE Save stuff
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powerof3 authored Oct 12, 2024
2 parents 7873751 + a94a3c4 commit 3cc6610
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Showing 3 changed files with 136 additions and 143 deletions.
160 changes: 73 additions & 87 deletions include/RE/B/BGSSaveLoadManager.h
Original file line number Diff line number Diff line change
Expand Up @@ -24,9 +24,12 @@ namespace RE
{
kAutosave = 0x0,
kSave = 0x1,
kQuicksave = 0x2
kQuicksave = 0x2,
kCustom = 0x3
};

bool PopulateFileEntryData();

// members
BSFixedString fileName; // 00
BSFixedString characterName; // 08
Expand All @@ -50,7 +53,7 @@ namespace RE
bool unk66; // 66
std::uint8_t unk67; // 67
std::uint8_t unk68; // 68
bool unk69; // 69
bool modded; // 69
std::uint16_t pad6A; // 6A
std::uint32_t characterID; // 6C
stl::enumeration<SaveType, std::uint32_t> saveType; // 70
Expand Down Expand Up @@ -89,6 +92,17 @@ namespace RE
};
static_assert(sizeof(Thread) == 0xC0);

struct SaveEntry
{
std::uint32_t characterID; // 00
std::uint32_t isModded; // 04
std::uint32_t manualSaveCount; // 08
std::uint32_t autoSaveCount; // 0C
BSTHashMap<std::uint32_t, BSFixedString> autoSaves; // 18
BSFixedString lastQuicksave; // 40
};
static_assert(sizeof(SaveEntry) == 0x48);

~BGSSaveLoadManager() override; // 00

// override (BSTEventSink<BSSaveDataEvent>)
Expand All @@ -102,97 +116,69 @@ namespace RE

static BGSSaveLoadManager* GetSingleton();

void GenerateCharacterID();
void Save(const char* a_fileName);
void Load(const char* a_fileName);
void Load(const char* a_fileName, bool a_checkForMods);
bool PopulateSaveList();

bool LoadMostRecentSaveGame();
bool PopulateSaveList();

// members
BSTHashMap<std::uint64_t, BSFixedString> playerIDNameMap; // 078
std::uint64_t unk0A0; // 0A0
std::uint32_t unk0A8; // 0A8
std::uint32_t unk0AC; // 0AC
std::uint32_t unk0B0; // 0B0
std::uint32_t unk0B4; // 0B4
std::uint64_t unk0B8; // 0B8
std::uint64_t unk0C0; // 0C0
std::uint64_t unk0C8; // 0C8
std::uint64_t currentPlayerID; // 0D0
std::uint64_t displayPlayerID; // 0D8
std::uint32_t unk0E0; // 0E0
std::uint32_t unk0E4; // 0E4
BSTArray<void*> unk0E8; // 0E8

BSTArray<BGSSaveLoadFileEntry*> saveGameList; // 100
std::uint8_t unk118; // 118
std::uint8_t unk119; // 119
std::uint16_t unk11A; // 11A
std::uint32_t unk11C; // 11C
std::uint16_t unk120; // 120
std::uint16_t unk122; // 122
std::uint32_t unk124; // 124
std::uint32_t tickCount; // 128
std::uint32_t unk12C; // 12C
std::uint8_t unk130; // 130
std::uint8_t unk131; // 131
std::uint16_t unk132; // 132
std::uint32_t unk134; // 134
std::uint64_t unk138; // 138
std::uint64_t unk140; // 140
std::uint64_t unk148; // 148
std::uint64_t unk150; // 150
std::uint64_t unk158; // 158
std::uint64_t unk160; // 160
std::uint64_t unk168; // 168
std::uint64_t unk170; // 170
std::uint64_t unk178; // 178
std::uint64_t unk180; // 180
std::uint64_t unk188; // 188
std::uint64_t unk190; // 190
std::uint64_t unk198; // 198
std::uint64_t unk1A0; // 1A0
std::uint64_t unk1A8; // 1A8
std::uint64_t unk1B0; // 1B0
std::uint64_t unk1B8; // 1B8
std::uint64_t unk1C0; // 1C0
std::uint64_t unk1C8; // 1C8
std::uint64_t unk1D0; // 1D0
std::uint64_t unk1D8; // 1D8
std::uint64_t unk1E0; // 1E0
std::uint64_t unk1E8; // 1E8
std::uint64_t unk1F0; // 1F0
std::uint64_t unk1F8; // 1F8

std::uint64_t unk200; // 200
std::uint64_t unk208; // 208
std::uint64_t unk210; // 210
std::uint64_t unk218; // 218
std::uint64_t unk220; // 220
std::uint64_t unk228; // 228
std::uint64_t unk230; // 230
std::uint64_t unk238; // 238
std::uint64_t unk240; // 240
std::uint64_t unk248; // 248
std::uint32_t unk250; // 250
std::uint32_t unk254; // 254
std::uint64_t unk258; // 258
std::uint16_t unk260; // 260
std::uint16_t unk262; // 262
std::uint32_t unk264; // 264
std::uint64_t unk268; // 268
std::uint32_t unk270; // 270
std::uint32_t unk274; // 274
std::uint64_t unk278; // 278
std::uint64_t unk280; // 280
std::uint32_t unk288; // 288
std::uint32_t unk28C; // 28C
std::uint64_t unk290; // 290
std::uint64_t unk298; // 298
std::uint32_t unk2A0; // 2A0
std::uint32_t unk2A4; // 2A4
std::uint64_t unk2A8; // 2A8
BSTHashMap<std::uint64_t, BSFixedString> characterIDNameMap; // 078
std::uint64_t unk0A0; // 0A0
std::uint32_t unk0A8; // 0A8
std::uint32_t unk0AC; // 0AC
std::uint32_t unk0B0; // 0B0
std::uint32_t unk0B4; // 0B4
std::uint64_t unk0B8; // 0B8
std::uint64_t unk0C0; // 0C0
std::uint64_t unk0C8; // 0C8
std::uint32_t currentCharacterID; // 0D0
std::uint32_t currentCharacterModded; // 0D4
std::uint32_t displayCharacterID; // 0D8
std::uint32_t displayCharacterModded; // 0DC
std::uint32_t unk0E0; // 0E0
std::uint32_t unk0E4; // 0E4
BSTArray<SaveEntry> loadedEntries; // 0E8

BSTArray<BGSSaveLoadFileEntry*> saveGameList; // 100
std::uint8_t unk118; // 118
std::uint8_t pad119; // 119
std::uint16_t pad11A; // 11A
std::uint32_t saveCount; // 11C
std::uint8_t unk120; // 120
std::uint8_t pad121; // 121
std::uint16_t pad122; // 122
std::uint32_t pad124; // 124
std::uint64_t tickCount; // 128
std::uint8_t unk130; // 130
std::uint8_t pad131; // 131
std::uint16_t pad132; // 132
std::uint32_t pad134; // 134
const char lastFileFullName[0x104]; // 138
std::uint32_t pad23C; // 23C
BSFixedString lastFileName; // 240
std::uint16_t lastFileNameLength; // 248
std::uint16_t maxFileNameLength; // 24A
std::uint32_t unk24C; // 24C
std::int32_t unk250; // 250
std::uint32_t pad254; // 254
std::uint64_t unk258; // 258
std::uint16_t unk260; // 260
std::uint16_t unk262; // 262
std::uint32_t unk264; // 264
std::uint64_t unk268; // 268
std::uint32_t unk270; // 270
std::uint32_t unk274; // 274
std::uint64_t unk278; // 278
std::uint64_t unk280; // 280
std::uint32_t unk288; // 288
std::uint32_t unk28C; // 28C
std::uint64_t unk290; // 290
std::uint64_t unk298; // 298
std::uint32_t unk2A0; // 2A0
std::uint32_t unk2A4; // 2A4
std::uint64_t unk2A8; // 2A8
#ifdef SKYRIM_SUPPORT_AE
std::uint16_t unk2B0; // 2B0
std::uint16_t unk2B2; // 2B2
Expand Down
105 changes: 49 additions & 56 deletions include/RE/B/BSSaveDataSystemUtility.h
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
#pragma once

#include "RE/B/BSFixedString.h"
#include "RE/B/BSString.h"
#include "RE/B/BSTEvent.h"

Expand All @@ -20,57 +21,44 @@ namespace RE
inline static constexpr auto RTTI = RTTI_BSSaveDataSystemUtility__Entry;
inline static constexpr auto VTABLE = VTABLE_BSSaveDataSystemUtility__Entry;

virtual void Unk_00(void); // 00
virtual void Read(const char* a_path); // 00

enum class SaveType : std::uint32_t
{
kAutosave = 0x0,
kSave = 0x1,
kQuicksave = 0x2,
kCustom = 0x3
};

// members
std::uint64_t unk008; // 008
std::uint64_t unk010; // 010
std::uint64_t unk018; // 018
std::uint64_t unk020; // 020
std::uint64_t unk028; // 028
std::uint64_t unk030; // 030
std::uint64_t unk038; // 038
std::uint64_t unk040; // 040
std::uint64_t unk048; // 048
std::uint64_t unk050; // 050
std::uint64_t unk058; // 058
std::uint64_t unk060; // 060
std::uint64_t unk068; // 068
std::uint64_t unk070; // 070
std::uint64_t unk078; // 078
std::uint64_t unk080; // 080
std::uint64_t unk088; // 088
std::uint64_t unk090; // 090
std::uint64_t unk098; // 098
std::uint64_t unk0A0; // 0A0
std::uint64_t unk0A8; // 0A8
std::uint64_t unk0B0; // 0B0
std::uint64_t unk0B8; // 0B8
std::uint64_t unk0C0; // 0C0
std::uint64_t unk0C8; // 0C8
std::uint64_t unk0D0; // 0D0
std::uint64_t unk0D8; // 0D8
std::uint64_t unk0E0; // 0E0
std::uint64_t unk0E8; // 0E8
std::uint64_t unk0F0; // 0F0
std::uint64_t unk0F8; // 0F8
std::uint64_t unk100; // 100
std::uint64_t unk108; // 108
std::uint64_t unk110; // 110
std::uint64_t unk118; // 118
std::uint64_t unk120; // 120
std::uint64_t unk128; // 128
BSString unk130; // 130
BSString unk140; // 140
BSString unk150; // 150
std::uint64_t unk160; // 160
std::uint64_t unk168; // 168
std::uint64_t unk170; // 170
std::uint64_t unk178; // 178
std::uint64_t unk180; // 180
std::uint64_t unk188; // 188
std::uint64_t unk190; // 190
const char fileName[0x104]; // 008
std::uint32_t pad0C; // 00C
BSString fileNamePtr; // 110
std::uint64_t unk120; // 120
std::uint32_t unk128; // 128
std::uint32_t pad12C; // 12C
BSString locationName; // 130
BSString unk140; // 140
BSString characterName; // 150
std::uint64_t unk160; // 160
std::uint32_t unk168; // 168
std::uint32_t pad16C; // 16C
std::uint64_t unk170; // 170
std::uint32_t unk178; // 178
std::uint32_t saveNumber; // 17C
std::uint32_t characterID; // 180
std::uint32_t unk184; // 184
bool fileNameValid; // 188
bool modded; // 189
std::uint8_t unk18A; // 18A
std::uint8_t pad18B; // 18B
std::uint32_t pad18C; // 18C
BSFixedString saveTypeName; // 190
stl::enumeration<SaveType, std::uint32_t> saveType; // 198
std::uint32_t pad19C; // 19C
};
static_assert(sizeof(Entry) == 0x1A0);

virtual ~BSSaveDataSystemUtility(); // 00

Expand All @@ -94,14 +82,19 @@ namespace RE
virtual void Unk_11(void); // 11 - { return; }

// members
std::uint32_t unk060; // 060
std::uint32_t profileHash; // 064
std::uint64_t unk068; // 068
Entry entry; // 070
std::uint64_t unk208; // 208
std::uint64_t unk210; // 210
std::uint64_t unk218; // 218
std::uint64_t unk220; // 220
std::uint8_t unk060; // 060
std::uint8_t pad061; // 061
std::uint16_t pad062; // 062
std::uint32_t currentCharacterID; // 064
std::uint8_t unk068; // 068
std::uint8_t pad069; // 069
std::uint16_t pad06A; // 06A
std::uint32_t pad06C; // 06C
Entry entry; // 070
std::uint32_t unk210; // 210
std::uint32_t pad214; // 214
std::uint64_t unk218; // 218
std::uint64_t unk220; // 220
};
static_assert(sizeof(BSSaveDataSystemUtility) == 0x228);
}
14 changes: 14 additions & 0 deletions src/RE/B/BGSSaveLoadManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,20 @@ namespace RE
return *singleton;
}

bool BGSSaveLoadFileEntry::PopulateFileEntryData()
{
using func_t = decltype(&BGSSaveLoadFileEntry::PopulateFileEntryData);
REL::Relocation<func_t> func{ RELOCATION_ID(34627, 35547) };
return func(this);
}

void BGSSaveLoadManager::GenerateCharacterID()
{
using func_t = decltype(&BGSSaveLoadManager::GenerateCharacterID);
REL::Relocation<func_t> func{ RELOCATION_ID(34847, 35757) };
return func(this);
}

void BGSSaveLoadManager::Save(const char* a_fileName)
{
Save_Impl(2, 0, a_fileName);
Expand Down

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