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Members updated in this commit are used in MapMenu.as and LocalMap.as. The BSTArray<GFxValue> is the content of WorldMap.MarkerData, and changes depending on the function being called (CreateMarkers/RefreshMarkers). The cameraPickDirection seems to be 3 floats used to calculate the custom marker position based on cameraPickOrigin, updated when the custom marker is created but only when the map is moved.
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
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#include "RE/T/TESForm.h" | ||
#include "RE/T/TESFullName.h" | ||
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namespace RE | ||
{ | ||
struct MapMenuMarker | ||
{ | ||
TESFullName* fullName; // 00 | ||
RefHandle ref; // 08 | ||
std::uint32_t pad0C; // 0C | ||
const char* customMarker; // 10 | ||
std::uint32_t type; // 18 | ||
std::uint32_t door; // 1C | ||
std::int32_t index; // 20 | ||
std::uint32_t pad24; // 24 | ||
TESForm* form; // 28 | ||
std::uint8_t unk30; // 30 | ||
std::uint8_t pad31; // 31 | ||
std::uint16_t pad32; // 32 | ||
std::uint32_t pad34; // 34 | ||
}; | ||
static_assert(sizeof(MapMenuMarker) == 0x38); | ||
} |
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