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RE SummonPlacementEffect
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powerof3 committed Dec 11, 2024
1 parent c07ef43 commit 200ae55
Showing 1 changed file with 8 additions and 8 deletions.
16 changes: 8 additions & 8 deletions include/RE/S/SummonPlacementEffect.h
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
#pragma once

#include "RE/B/BGSLoadGameSubBuffer.h"
#include "RE/B/BSTEvent.h"
#include "RE/B/BSTSmartPointer.h"
#include "RE/N/NiPoint3.h"
#include "RE/N/NiSmartPointer.h"
#include "RE/R/RefAttachTechniqueInput.h"
#include "RE/R/ReferenceEffect.h"
#include "RE/S/SimpleAnimationGraphManagerHolder.h"

Expand Down Expand Up @@ -44,13 +44,13 @@ namespace RE
BSEventNotifyControl ProcessEvent(const BSAnimationGraphEvent* a_event, BSTEventSource<BSAnimationGraphEvent>* a_eventSource) override; // 01

// members
BGSArtObject* effectArt; // 68
NiPoint3 location; // 70
std::uint32_t pad7C; // 7C
NiPointer<NiAVObject> effect3D; // 80
std::uint64_t unk88; // 88
BSTSmartPointer<BGSArtObjectCloneTask> cloneTask; // 90
std::uint8_t unk98; // 98
BGSArtObject* artObject; // 68
NiPoint3 location; // 70
std::uint32_t pad7C; // 7C
NiPointer<NiAVObject> artObject3D; // 80
BGSLoadGameSubBuffer loadedDataSubBuffer; // 88
BSTSmartPointer<BGSArtObjectCloneTask> cloneTask; // 90
bool animationComplete; // 98
};
static_assert(sizeof(SummonPlacementEffect) == 0xA0);
}

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