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Raytracing support with DXR backend #3
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…nt shader binding table for raytracing
…tion structure desc to blas creation
…correct flags with acceleration structure buffers
…rnings re: statics
…as build info slightly. hook up call to create_raytracing_tlas... almost there
…ture and hooked up rw texture copy
…ing is hanging on TraceRay related to scene
…x warnings and add comments
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This PR adds raytracing support to the hotline
gfx
API and higher level support through thepmfx
API.There is a basic example (raytraced_triangle) to demonstrate the setup. It adds the following ray tracing structures: