is_playing set to True or False when paused or resumed?#343
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RedHenDev wants to merge 1 commit intopokepetter:masterfrom
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is_playing set to True or False when paused or resumed?#343RedHenDev wants to merge 1 commit intopokepetter:masterfrom
RedHenDev wants to merge 1 commit intopokepetter:masterfrom
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Apologies if inappropriate -- I'm unfamiliar with animation, but was confused when is_playing remains True when paused. Most likely my hacky use of the FrameAnimation3d() function to animate .obj files is just not how this is supposed to be used.
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Apologies if inappropriate -- I'm unfamiliar with animation, but was confused when is_playing remains True when paused.
Most likely my hacky use of the FrameAnimation3d() function to animate .obj files is just not how this is supposed to be used.