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Remove deprecated note
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lroberts36 committed Nov 28, 2024
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3 changes: 0 additions & 3 deletions doc/sphinx/src/boundary_communication.rst
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Expand Up @@ -563,9 +563,6 @@ Some notes:
``MetaData::FillGhost`` fields in a simulation, we need to be able to interpret coalesced
messages that that contain a subset of fields. Most of what is needed for this is implemented
in ``GetBndIdsOnDevice``.
- Currently, there is a ``Compare`` method in ``CoalescedBuffer`` that is just for
debugging. It should compare the received coalesced messages to the variable-boundary buffer
messages, but using it requires some hacks in the code to send both types of buffers.
- The coalesced buffers are sparse aware and approximately allocate the amount of space required
to store the *allocated* fields. This means the size of the buffers can change dynamically
between steps. Currently, we allocate twice as much memory as is required to store the allocated
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