An open source C++ implementation of the well-known board game for Windows and Linux!
This project has been started already in 2012. My first approach was to use the Allegro engine. When it came to implementing dialogs, however, I realized that Allegro was not mighty enough, so I decided to switch to Qt. After having worked with Eclipse CDT a long time, I switched to VS Code in 2021, because it was a pain to configure the Makefile toolchain together with the include paths correctly in Eclipse. Furthermore, VS Code supports in-IDE debugging of MS-compiled stuff (which Eclipse CDT doesn't).
As I don't have much time to push this project, progress is being made very slowly only.
Currently only the first two levels are playable.
- see "/howto_config/Howto install.txt" on hints how to configure your environment to be able to compile and debug this package
- currently used tools:
- development and debugging: VS Code
- compile and link: Visual Studio 2022 compiler and linker, Cygwin (only using make.exe)
- further libs: Qt 6.2.2
- 210116 Initial import.
- 210523 Level 2, equipment cards, buy equipment after level finish.
- 211231 Use VS Code instead of Eclipse CDT, switch to 64 bit compilation, update from Qt5 to Qt6, remove boost, switch to 2022 compiler, switch to C++17.
- 260329 Linux port.