- A Generalization of Algebraic Surface Drawing (1982)
- Differentiable Monte Carlo Ray Tracing through Edge Sampling (2018)
- Mitsuba 2: a retargetable forward and inverse renderer (2018)
- Inverse Path Tracing for Joint Material and Lighting Estimation (2019)
- GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization (2021)
- Approximate Differentiable Rendering with Algebraic Surfaces (2022)
- Path-Space Differentiable Rendering of Implicit Surfaces (2024)
- Conditional Mixture Path Guiding for Differentiable Rendering (2024)
- Global Structure-from-Motion Revisited (2024)