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7 changes: 4 additions & 3 deletions _open_mp.inc
Original file line number Diff line number Diff line change
Expand Up @@ -265,11 +265,12 @@ public const __OPEN_MP_VERSION = 0;

/**
* <summary>
* An invalid value (<c>-1</c>) as a boolean for some natives (most notably
* the vehicle param ones) that can skip `true`/`false` parameters.
* An invalid value (<c>-1</c>) for some natives (most notably the vehicle
* param ones) that can skip <c>>true</c>/<c>false</c> parameters. This isn't
* <c>bool</c>, but those functions can also take this.
* </summary>
*/
const bool:undefined = bool:-1;
const undefined:undefined = undefined:-1;

// Try many places to get the latest version.

Expand Down
14 changes: 7 additions & 7 deletions omp_vehicle.inc
Original file line number Diff line number Diff line change
Expand Up @@ -676,7 +676,7 @@ native bool:SetVehicleZAngle(vehicleid, Float:angle);
* <b><c>0</c></b>: The function failed to execute. The player and/or vehicle specified do not exist.
* </returns>
*/
native bool:SetVehicleParamsForPlayer(vehicleid, playerid, bool:objective = undefined, bool:doors = undefined);
native bool:SetVehicleParamsForPlayer(vehicleid, playerid, {undefined, bool}:objective = undefined, {undefined, bool}:doors = undefined);

/**
* <library>omp_vehicle</library>
Expand Down Expand Up @@ -718,7 +718,7 @@ native bool:ManualVehicleEngineAndLights();
* <b><c>0</c></b>: The function failed to execute. This means the vehicle does not exist.
* </returns>
*/
native bool:SetVehicleParamsEx(vehicleid, bool:engine = undefined, bool:lights = undefined, bool:alarm = undefined, bool:doors = undefined, bool:bonnet = undefined, bool:boot = undefined, bool:objective = undefined);
native bool:SetVehicleParamsEx(vehicleid, {undefined, bool}:engine = undefined, {undefined, bool}:lights = undefined, {undefined, bool}:alarm = undefined, {undefined, bool}:doors = undefined, {undefined, bool}:bonnet = undefined, {undefined, bool}:boot = undefined, {undefined, bool}:objective = undefined);

/**
* <library>omp_vehicle</library>
Expand All @@ -735,7 +735,7 @@ native bool:SetVehicleParamsEx(vehicleid, bool:engine = undefined, bool:lights =
* <remarks>If a parameter is unset (SetVehicleParamsEx not used beforehand) the value will be <b><c>-1</c></b>
* ('unset').</remarks>
*/
native bool:GetVehicleParamsEx(vehicleid, &bool:engine = undefined, &bool:lights = undefined, &bool:alarm = undefined, &bool:doors = undefined, &bool:bonnet = undefined, &bool:boot = undefined, &bool:objective = undefined);
native bool:GetVehicleParamsEx(vehicleid, &{undefined, bool}:engine = undefined, &{undefined, bool}:lights = undefined, &{undefined, bool}:alarm = undefined, &{undefined, bool}:doors = undefined, &{undefined, bool}:bonnet = undefined, &{undefined, bool}:boot = undefined, &{undefined, bool}:objective = undefined);

/**
* <library>omp_vehicle</library>
Expand Down Expand Up @@ -763,7 +763,7 @@ native bool:GetVehicleParamsSirenState(vehicleid);
* <seealso name="GetVehicleParamsCarWindows" />
* <remarks><b><c>1</c></b> is open, <b><c>0</c></b> is closed</remarks>
*/
native bool:SetVehicleParamsCarDoors(vehicleid, bool:frontLeft = undefined, bool:frontRight = undefined, bool:rearLeft = undefined, bool:rearRight = undefined);
native bool:SetVehicleParamsCarDoors(vehicleid, {undefined, bool}:frontLeft = undefined, {undefined, bool}:frontRight = undefined, {undefined, bool}:rearLeft = undefined, {undefined, bool}:rearRight = undefined);

/**
* <library>omp_vehicle</library>
Expand All @@ -779,7 +779,7 @@ native bool:SetVehicleParamsCarDoors(vehicleid, bool:frontLeft = undefined, bool
* <remarks>The values returned in each variable are as follows: <b><c>-1</c></b> if not set, <b><c>0</c></b>
* if closed, <b><c>1</c></b> if open.</remarks>
*/
native bool:GetVehicleParamsCarDoors(vehicleid, &bool:frontLeft = undefined, &bool:frontRight = undefined, &bool:rearLeft = undefined, &bool:rearRight = undefined);
native bool:GetVehicleParamsCarDoors(vehicleid, &{undefined, bool}:frontLeft = undefined, &{undefined, bool}:frontRight = undefined, &{undefined, bool}:rearLeft = undefined, &{undefined, bool}:rearRight = undefined);

/**
* <library>omp_vehicle</library>
Expand All @@ -797,7 +797,7 @@ native bool:GetVehicleParamsCarDoors(vehicleid, &bool:frontLeft = undefined, &bo
* <seealso name="GetVehicleParamsCarDoors" />
* <seealso name="GetVehicleParamsCarWindows" />
*/
native bool:SetVehicleParamsCarWindows(vehicleid, bool:frontLeft = undefined, bool:frontRight = undefined, bool:rearLeft = undefined, bool:rearRight = undefined);
native bool:SetVehicleParamsCarWindows(vehicleid, {undefined, bool}:frontLeft = undefined, {undefined, bool}:frontRight = undefined, {undefined, bool}:rearLeft = undefined, {undefined, bool}:rearRight = undefined);

/**
* <library>omp_vehicle</library>
Expand All @@ -814,7 +814,7 @@ native bool:SetVehicleParamsCarWindows(vehicleid, bool:frontLeft = undefined, bo
* if closed, <b><c>1</c></b> if open.</remarks>
* <returns>The vehicle's windows state is stored in the specified variables.</returns>
*/
native bool:GetVehicleParamsCarWindows(vehicleid, &bool:frontLeft = undefined, &bool:frontRight = undefined, &bool:rearLeft = undefined, &bool:rearRight = undefined);
native bool:GetVehicleParamsCarWindows(vehicleid, &{undefined, bool}:frontLeft = undefined, &{undefined, bool}:frontRight = undefined, &{undefined, bool}:rearLeft = undefined, &{undefined, bool}:rearRight = undefined);

/**
* <library>omp_vehicle</library>
Expand Down