A 3D platformer based on the Source engine movement mechanics, portals, and a basis in speedrunning
Unity Version: 2019.3.0f3
The movement mechanics are based off of the Source Engine (2013): https://github.com/ValveSoftware/source-sdk-2013
The movement mechanic conversion to C# are in large part thanks to Olezen: https://github.com/Olezen/UnitySourceMovement
Portals are a custom implementation that will:
- Teleport a player
- Allow the player to see a new location through the portal
This project is a oneleif active project.
Click on the link below to join the Discord server.
You will start with limited permissions, in a text channel that only moderators will see.
To get full access: read the rules, make an introduction in #introductions, and add an appropriate username.
When you're done with the above, shoot a message to the #start channel to let us know, and we will give you full access.
Feel free to email us at: [email protected]