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oculus-samples

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  1. Unity-NorthStar Unity-NorthStar Public

    North Star is a VR showcase for Unity, demonstrating cutting-edge graphics and immersive gameplay on Meta Quest devices. Join a crew of pirates on a quest for mythic treasure, and uncover the secre…

    C# 398 94

  2. Unity-PassthroughCameraApiSamples Unity-PassthroughCameraApiSamples Public

    A Sample Project for Passthrough Camera API in Unity.

    C# 389 94

  3. Unity-Movement Unity-Movement Public

    Body, Eye and Face Tracking code sample.

    C# 367 66

  4. Unity-TheWorldBeyond Unity-TheWorldBeyond Public

    Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.…

    C# 360 101

  5. Unity-FirstHand Unity-FirstHand Public

    Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The …

    C# 304 89

  6. Unity-Discover Unity-Discover Public

    Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors.

    C# 300 84

Repositories

Showing 10 of 60 repositories
  • Unreal-CoLocationHS Public

    This Unreal sample illustrates how to implement colocation. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-CoLocationHS’s past year of commit activity
    C++ 11 5 2 0 Updated Nov 1, 2025
  • Unreal-MRUtilityKitSample Public

    MRUK ("Mixed Reality Utility Kit") provides a rich set of utilities/tools on top of Scene API to perform common operations when building spatially-aware apps in Unreal. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-MRUtilityKitSample’s past year of commit activity
    C++ 33 15 0 0 Updated Oct 31, 2025
  • Unreal-Movement Public

    Body, Eye and Face Tracking code sample.

    oculus-samples/Unreal-Movement’s past year of commit activity
    C++ 44 18 4 1 Updated Oct 31, 2025
  • Unreal-SharedSceneSample Public

    This sample app demonstrates a shared scene experience based on Shared Spatial Anchors, Scene, and Passthrough in Unreal.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-SharedSceneSample’s past year of commit activity
    C++ 11 6 6 0 Updated Oct 31, 2025
  • Unreal-SharedAnchorsSample Public

    The Shared Spatial Anchors sample project demonstrates the capabilities of the Spatial Anchors system. This sample project also provides example code for handling and maintaining spatial anchors, which may be reused in users' own projects. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-SharedAnchorsSample’s past year of commit activity
    C++ 20 2 0 0 Updated Oct 31, 2025
  • Unreal-SpatialAnchorsSample Public

    Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. This sample is to demonstrate Spatial anchor functionality in Unreal Engine.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-SpatialAnchorsSample’s past year of commit activity
    21 8 1 0 Updated Oct 31, 2025
  • Unreal-PassthroughSample Public

    This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-PassthroughSample’s past year of commit activity
    42 17 2 0 Updated Nov 1, 2025
  • Unreal-RenderingTechniques Public

    This sample demonstrates range of Oculus rendering techniques in Unreal game.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-RenderingTechniques’s past year of commit activity
    C++ 14 6 0 0 Updated Oct 31, 2025
  • Unreal-OcclusionSample Public

    This sample demonstrates objects occlusion functionality. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-OcclusionSample’s past year of commit activity
    10 3 3 0 Updated Oct 31, 2025
  • Unreal-OculusInputTest Public

    This sample demonstrates how to manage oculus device input.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-OculusInputTest’s past year of commit activity
    3 4 0 0 Updated Oct 31, 2025

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