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Worlds

drawing

Worlds is an open protocol designed to manage the economic and game theoretical components of a distributed MMO. This repository is focused on implementing the minimum dependencies required for developers to get up and running. For more detailed info please read the paper here. This repository contains three main components.

  • The Worlds Whitepaper
  • The Worlds Engine
  • The World Smart Contract

Getting Started

First you want to source the enviornment and create a wallet.

source source_env.sh
wor_create_wallet

This will give you password, set up an init file to be called by other scripts. Replace , below with your password and pubkey. Keep in mind this is just for development, do not do something like this with actual credentials.

echo "EOS_PW=<PW>" >> scripts/wor_init
echo "EOS_PUB=<Pub>" >> scripts/wor_init
echo "PJ_ROOT=$(pwd)" >> scripts/wor_init
echo "IP=$(ipconfig getifaddr en0)" >> scripts/wor_init # Or just hardcode in your IP address
source wor_init

Run the chain

wor_run_chain

Unlock your wallet and Create account. If cleos asked you to unlock your wallet, use this unlock wallet script.

wor_unlock_wallet
wor_create_account

Worlds Smart Contract

The Worlds Smart Contact (WSC) is an EOS contract that is responsible for managing player assets and WOR. WOR is a token that can be staked against items and used as a means of currency. The contract is still under development and subject to change!

Building / Deploying

cd Worlds-Smart-Contract/  
make
wor_deploy_contract

Dependencies

The WSC is build using eosio.cdt 1.3+

Scripting

Various simple scripts have been written to test the WSC.

wor_create_tokens              # Create tokens
wor_issue_tokens               # Issue tokens
wor_get_token_balance turnip   # Get token balance of a player
wor_create_item                # Create items
wor_transfer_item              # Transfer Items
wor_get_table turnip           # Check the tables onchain.
wor_liquid_item                # Liquidate items back into WOR

Worlds Client (Worlds.js)

The worlds client is wallet that enables players to view, create, trade and liquidate items, exp and WOR. The worlds client uses eosjs to call the WSC. It hosts a simple UDP server that will accept commands from the game client. It is also possible to manage game assets directly from the wallet. Please note the wallet is in beta!

Running the wallet

cd Worlds/Worlds-Engine
npm install
npm start

Contribution

If you wish to help with the project or are interested in developing a world, please reach out! Feedback welcome!

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