-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
434e197
commit 10d6aab
Showing
7 changed files
with
186 additions
and
227 deletions.
There are no files selected for viewing
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,14 +1,50 @@ | ||
body { | ||
margin: 0; | ||
font: 14px "Century Gothic", Futura, sans-serif; | ||
margin: 20px; | ||
} | ||
|
||
ol, ul { | ||
padding-left: 30px; | ||
} | ||
|
||
.board-row:after { | ||
clear: both; | ||
content: ""; | ||
display: table; | ||
} | ||
|
||
.status { | ||
margin-bottom: 10px; | ||
} | ||
|
||
.square { | ||
background: #fff; | ||
border: 1px solid #999; | ||
float: left; | ||
font-size: 24px; | ||
font-weight: bold; | ||
line-height: 34px; | ||
height: 34px; | ||
margin-right: -1px; | ||
margin-top: -1px; | ||
padding: 0; | ||
font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", "Roboto", "Oxygen", | ||
"Ubuntu", "Cantarell", "Fira Sans", "Droid Sans", "Helvetica Neue", | ||
sans-serif; | ||
-webkit-font-smoothing: antialiased; | ||
-moz-osx-font-smoothing: grayscale; | ||
text-align: center; | ||
width: 34px; | ||
} | ||
|
||
.square:focus { | ||
outline: none; | ||
} | ||
|
||
.kbd-navigation .square:focus { | ||
background: #ddd; | ||
} | ||
|
||
.game { | ||
display: flex; | ||
flex-direction: row; | ||
} | ||
|
||
code { | ||
font-family: source-code-pro, Menlo, Monaco, Consolas, "Courier New", | ||
monospace; | ||
.game-info { | ||
margin-left: 20px; | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,12 +1,146 @@ | ||
import React from 'react'; | ||
import ReactDOM from 'react-dom'; | ||
import './index.css'; | ||
import App from './App'; | ||
import * as serviceWorker from './serviceWorker'; | ||
|
||
ReactDOM.render(<App />, document.getElementById('root')); | ||
function Square(props) { | ||
return ( | ||
<button className="square" onClick={props.onClick}> | ||
{props.value} | ||
</button> | ||
) | ||
} | ||
|
||
// If you want your app to work offline and load faster, you can change | ||
// unregister() to register() below. Note this comes with some pitfalls. | ||
// Learn more about service workers: http://bit.ly/CRA-PWA | ||
serviceWorker.unregister(); | ||
class Board extends React.Component { | ||
renderSquare(i) { | ||
return ( | ||
<Square | ||
value={this.props.squares[i]} | ||
onClick={() => this.props.onClick(i)} | ||
/> | ||
) | ||
} | ||
|
||
render() { | ||
return ( | ||
<div> | ||
<div className="board-row"> | ||
{this.renderSquare(0)} | ||
{this.renderSquare(1)} | ||
{this.renderSquare(2)} | ||
</div> | ||
<div className="board-row"> | ||
{this.renderSquare(3)} | ||
{this.renderSquare(4)} | ||
{this.renderSquare(5)} | ||
</div> | ||
<div className="board-row"> | ||
{this.renderSquare(6)} | ||
{this.renderSquare(7)} | ||
{this.renderSquare(8)} | ||
</div> | ||
</div> | ||
); | ||
} | ||
} | ||
|
||
class Game extends React.Component { | ||
constructor(props) { | ||
super(props) | ||
this.state = { | ||
history: [{ | ||
squares: Array(9).fill(null) | ||
}], | ||
xIsNext: true, | ||
stepNumber: 0 | ||
} | ||
} | ||
|
||
handleClick(i) { | ||
const history = this.state.history.slice(0, this.state.stepNumber + 1); | ||
const current = history[history.length - 1]; | ||
const squares = current.squares.slice(); | ||
if (calculateWinner(squares) || squares[i]) { | ||
return; | ||
} | ||
squares[i] = this.state.xIsNext ? 'X' : 'O'; | ||
this.setState({ | ||
history: history.concat([{ | ||
squares: squares, | ||
}]), | ||
stepNumber: history.length, | ||
xIsNext: !this.state.xIsNext | ||
}); | ||
} | ||
|
||
jumpTo(step) { | ||
this.setState({ | ||
stepNumber: step, | ||
xIsNext: (step % 2) === 0, | ||
}); | ||
} | ||
|
||
render() { | ||
const history = this.state.history; | ||
const current = history[this.state.stepNumber]; | ||
const winner = calculateWinner(current.squares); | ||
|
||
const moves = history.map((step, move) => { | ||
const desc = move ? | ||
'Go to move #' + move : | ||
'Go to game start'; | ||
return ( | ||
<li key={move}> | ||
<button onClick={() => this.jumpTo(move)}>{desc}</button> | ||
</li> | ||
); | ||
}); | ||
|
||
let status; | ||
if (winner) { | ||
status = 'Winner: ' + winner; | ||
} else { | ||
status = 'Next player: ' + (this.state.xIsNext ? 'X' : 'O'); | ||
} | ||
return ( | ||
<div className="game"> | ||
<div className="game-board"> | ||
<Board | ||
squares={current.squares} | ||
onClick={(i) => this.handleClick(i)} | ||
/> | ||
</div> | ||
<div className="game-info"> | ||
<div>{status}</div> | ||
<ol>{moves}</ol> | ||
</div> | ||
</div> | ||
); | ||
} | ||
} | ||
|
||
// ======================================== | ||
|
||
ReactDOM.render( | ||
<Game />, | ||
document.getElementById('root') | ||
); | ||
|
||
function calculateWinner(squares) { | ||
const lines = [ | ||
[0, 1, 2], | ||
[3, 4, 5], | ||
[6, 7, 8], | ||
[0, 3, 6], | ||
[1, 4, 7], | ||
[2, 5, 8], | ||
[0, 4, 8], | ||
[2, 4, 6], | ||
]; | ||
for (let i = 0; i < lines.length; i++) { | ||
const [a, b, c] = lines[i]; | ||
if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) { | ||
return squares[a]; | ||
} | ||
} | ||
return null; | ||
} |
This file was deleted.
Oops, something went wrong.
Oops, something went wrong.