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Simon's Game

Simon is a game created by Ralph Baer and Howard J. Morrison in 1978. It was a great success during the 80s. It has a disk shape, on one of its faces you can see four quadrants, each with a color. Its name is due to well-known traditional game of the same name: Simon says, where it's inspired.

The game randomly illuminates the colored quadrants, and at the same time that it illuminates each quadrant emits its own sound. After waiting, the user must enter the sequence shown in the correct order, using his visual and audible memory. If you get it, you respond with a longer sequence, and so on. If it fails, the user must start over.

Technologies

  • HTML
  • CSS
  • Vanilla JS

Libraries

I used SweetAlert2 to show nice alerts in some statuses of the game

Usage

  1. Open index.html in the browser
  2. Click the '🕹 Press to start 🕹' button
  3. Play

Screenshots

Starting the game Winning Losing

Roadmap

  • Add sound when you pick a color
  • Add sound when the color is shown
  • Add sound when you win or lose
  • Add possibility of selecting the max level
  • Fix Gameboard on mobiles - Responsive
  • Add possibility of stop/restart the game
  • Add new visual styles to the game

Author

  • Manuel Puchades Bresó - Frontend Developer - Twitter

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

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The famous game created by Ralph Baer and Howard J. Morrison in 1978.

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