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Devtools 1.0 - #224

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itsmeakhil merged 11 commits into
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Devtools_1.0
Jun 24, 2026
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Devtools 1.0#224
itsmeakhil merged 11 commits into
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Devtools_1.0

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claude added 11 commits June 24, 2026 20:58
- add deck design layer to globals.css (violet-black palette, gradient text,
  orb/noise/grid atmosphere, surface cards, mono kicker, gradient buttons)
- retune dark tokens + glass cards to deck surfaces (cascades to all pages)
- landing: deck atmosphere backdrop, signature indigo->violet->cyan gradient
  on hero/stats/CTA, gradient-stroke icon def
- header: gradient primary CTA
- deck atmosphere backdrop (grid + grain + gradient def)
- gradient primary CTA, mono kicker eyebrow
- deck surface cards with gradient top rails + hover lift
Applies to /pricing, /features, /security, /self-host, /developer-tools
- noise overlay -20%
- living aurora gradient canvas in heroes (pointer-reactive, reduced-motion safe)
- cursor-following gradient border on all surface cards
- scroll-progress beam
- animated gradient border-beam on featured pricing card
- gradient headline sheen
- infinite tool-name ticker
All scoped under .mdt-deck; app/dashboard UI untouched.
- motion tokens from motion-design skill (ease/dur) + global reduced-motion guard
- header: transparent at top, glasses-in translucent on scroll, magnetic CTA
- cinematic blur-in section reveals (ease-out-expo)
- magnetic primary buttons (spring, no bounce), pointer-tilt + glare on hero mock
- living background: slow grid drift, richer aurora
- tools page (/tools) restyled to deck: aurora hero, gradient headline/CTA,
  deck surface tool cards (cursor-spotlight via shared glass-overlay)
- fix position:sticky header (remove overflow-x clip/hidden ancestors;
  move horizontal-bleed control to html, which doesn't break sticky)
- CRT boot loader: scanlines, vignette, RGB-aberration title, typed boot
  sequence with [ok] tags, blinking cursor, gradient progress (scaleX),
  fade-out. Plays once per hard load (refresh), not on SPA nav; SSR-rendered
  so no flash; honors prefers-reduced-motion.
- header now position:fixed — immune to the overflow ancestors that were
  silently breaking position:sticky; pins to viewport, glasses-in on scroll
- boot loader redesigned as a drawn CRT monitor (bezel/screen/neck/base) with
  a green-phosphor boot log typing inside, scanlines/glare/flicker, power LED,
  hard-capped at ~3.5s then dissolves
- header truly pins now: a .mdt-deck>* rule was forcing position:relative onto
  the header (and the boot/progress overlays), overriding Tailwind .fixed.
  Removed the blanket rule; backdrop moved to z-index:-1 so content/overlays
  keep their own positioning. CDP-verified: position fixed, top 0 after scroll.
- CRT loader: full-screen overlay (was inline due to same bug); richer ~3s
  streaming boot log (kernel/compile/db/tools/vault/shaders/ui/routes).
- hero: interactive grid that warps toward the cursor (spring tilt + radial
  lens mask), pointer-driven, reduced-motion safe.
- remove hero cursor-warp grid (component, mount, CSS) — not wanted
- CRT loader: varied status-message log (config/init/net/db/tools/vault/gpu/
  cache) with ok/ready/200/online/sealed/warm states, streams over ~3s
- replace low-res dashboard PNG with a crisp vector workspace mock
  (mdt-dashboard): tool rail, syntax-highlighted SQL with blinking caret,
  Run bar, results table with plan pills + roving row highlight, live
  latency readout; kept inside Tilt for 3D parallax
…stats

- CRT loader: set the play-once flag on COMPLETION (not mount) so React
  StrictMode's dev double-mount no longer hides it early; on screen ~4s now
  with visible streaming status log
- backgrounds: deepen dark muted/surface tokens (less grey) + ambient
  violet/blue radial glows fixed behind all content (.mdt-deck::before) so
  non-hero sections + subpages aren't flat/bland
- hero stats: wrap in a glass panel with dividers + brighter labels so
  60+/GPL-3.0/Self-host read clearly over the aurora
- value type scaled to text-2xl max + wider panel (max-w-lg) + tighter padding
  so 'Self-host' no longer clips
- stats panel is now translucent frosted glass (bg-white/6 + backdrop-blur +
  hairline border/dividers) instead of the opaque card surface
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Project Deployment Actions Updated (UTC)
mydevtools-tech Ready Ready Preview, Comment Jun 24, 2026 7:39pm

@itsmeakhil
itsmeakhil merged commit 3d1b81d into main Jun 24, 2026
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2 participants