Mesh Voxelization Shader for Unity and VRChat.
- Unity 2018.4.20f1
- GPU and Graphics API that supporting Geometry Shader Stage
- Voxelization
- Mesh (Triangle) Voxelization
- Voxel Animation and Moving
- Thin Outing
- Support Toon Lighting and Shadows
- Support Unlit (Unlighting = 1)
- Support Stencil
This shader owns pretty mush the same features as Natsuneko uses in VRChat, but there are a few differences to be exact.
- Download UnityPackage from BOOTH (Recommended)
- Install via NPM Scoped Registry
You can download latest version of UnityPackage from BOOTH (Not Yet Provided).
Extract downloaded zip package and install UnityPackage into your project.
Please add the following section to the top of the package manifest file (Packages/manifest.json
).
If the package manifest file already has a scopedRegistries
section, it will be added there.
{
"scopedRegistries": [
{
"name": "Mochizuki",
"url": "https://registry.npmjs.com",
"scopes": ["moe.mochizuki"]
}
]
}
And the following line to the dependencies
section:
"moe.mochizuki.voxel-shader": "VERSION"
https://docs.mochizuki.moe/Unity/VoxelShader/ (Not Yet Provided)
MIT by @MikazukiFuyuno and @6jz