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Support mouse and keyboard in GodotAppView on macOS #41

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@iainx iainx commented Dec 15, 2024

Godot expects coordinates to have flipped y coordinates and in view space

Requires this branch of Godot: https://github.com/iainx/godot/commits/mouse_support/

Godot expects coordinates to have flipped y coordinates and in view space
@iainx iainx changed the title Convert window space coords to view space Support mouse and keyboard in GodotAppView on macOS Dec 20, 2024
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