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GNUChess Clone

This project would serve as a final project for this first module. It consists of clone of the game gnuchess a terminal a Chess game played through the command line using the standard I/O as user interface

This Terminal Chess game should be constructed following the Object Oriented Concepts and the SOLID principles learned during this module.

Requirements

  • Game class that holds the state of the game
    • Score of capture pieces
    • List of white and black pieces
    • Players turns
    • Check & Checkmate states
    • Board State
  • One class per piece with its singularities
  • One Piece super class for all the the types of pieces
  • Use Chess Unicode symbols for display

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