MixedRealityToolkit-Unity for Unity 2017.1.1f1
Latest Release of the HoloToolkit for Unity 2017.1.1f1
- (#854) Fixed UAudioManager Editor Bug and added Test Scene for UAudioManager.
- (#852, #864)
CameraCache
utility that replacesCamera.main
. - (#888, #929) Update Editor to 2017.1.1f1 for Security Update & VS 2017 15.3 compatibility.
- (#874, #924) Refactored
TapToPlace
. - (#904) Fixed 3dText multi pass and single pass stereo rendering.
- (#887, #955) Updated and refactored Editor Utilities.
- (#930) Fixed mismatched Mic network stream.
- (#747) Added persistent keyword capability.
- Removed obsolete warnings from scene loader.
- (#927, #935) Added confidence level to keywords.
- (#905, #960) Added some Enhanced 3D primitives.
- (#965) Fixed IL2CPP build errors.
- (#931, #967) Fixed and updated example scenes.
- (#962) Fixed Quality Settings regression.
- (#742) Update to WorldAnchorManager and added MultiLens capabilities.
Breaking Changes
GameObjects
that utilize theWorldAnchorStore
need to have unique names.- This is important so you can spawn identical objects across the network without needing to know the anchor names ahead of time.