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This scene demonstrates the use of pulse shader for hand mesh visualization. Please make sure to turn on the 'Hand Mesh Visualization Mode' in the MRTK Profiles. PulseControlScripts_HandMesh object contains the scripts the pulse.
@marlenaklein-msft can you follow up with where the pulse share exists in MRTK3
AMollis
changed the title
Sample Scene: Add PulseShaderHandMeshExample and PulseShaderSpatialMeshExample
Sample Scene: Add PulseShaderHandMeshExample and PulseShaderSpatialMeshExample to MTK3
Apr 21, 2023
This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:
MRTK2 Scene Names
Overview
This scene demonstrates the use of pulse shader for hand mesh visualization. Please make sure to turn on the 'Hand Mesh Visualization Mode' in the MRTK Profiles. PulseControlScripts_HandMesh object contains the scripts the pulse.
Additional Context
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