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Sample Scene: Add PulseShaderHandMeshExample and PulseShaderSpatialMeshExample to MTK3 #153

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IssueSyncBot opened this issue Aug 20, 2023 · 2 comments

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IssueSyncBot commented Aug 20, 2023

Original issue opened by:

@AMollis AMollis


MRTK2 Scene Names

  • PulseShaderHandMeshExample
  • PulseShaderSpatialMeshExample

Overview

This scene demonstrates the use of pulse shader for hand mesh visualization. Please make sure to turn on the 'Hand Mesh Visualization Mode' in the MRTK Profiles. PulseControlScripts_HandMesh object contains the scripts the pulse.

Additional Context

  • PulseShaderHandler, PulseShaderHandMeshHandler, PulseShaderSpatialMeshHandler removed. MRTK3 uses InteractablePulse.

ISSUE MIGRATION

Issue migrated from: microsoft/MixedRealityToolkit-Unity#11487

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Original comment by:

@AMollis AMollis


@marlenaklein-msft can you follow up with where the pulse share exists in MRTK3

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Original comment by:

@AMollis AMollis


Cutting this sample

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