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## Overview This change polishes the existing MRTK3 example scenes. Things fixed - Where possible, the scene's description panel was updated to include an "Object Manipulator" so the scene content can be moved - The 'Simple Profiler' added to every scene - Hand Rays disabled by default in eye-gaze interaction scene - Updated 'Example Hand Menu' to initialize its state based on interactors' enablement at start time. - The dictation example now re-enables keyword recognition once dictation stops. - Improved 'Solver Example' scene layout - Improved 'Speech Input Example' scene layout, and change 'global speech' sample to change shape/mesh of the game objects to better demonstrate using stateful interactor's keyword feature. - Improved 'Dwell Example' scene layout - Improved all eye gaze scene layouts - Improved 'Disable Interactor Example' scene layout - Improved 'Virtualized Scroll Rect List' scene layout, and added touch scrolling to the list - Improved 'Scrolling Example' scene layout, and improved its performance by reducing game objects - Updated 'Disable Interactor Example' so it's harder to get stuck. - Fixed 'Eye Tracking Visualizer Example' scene so eye tracking recording works on device - Fixing text example scene to use TextMeshPro ## Changes - Fixes: #11731 - Fixes: #11730 - Fixes: #11726 - Fixes: #11725
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