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Add missing EyeCalibrationChecker script in prefab
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shaynie committed Jul 18, 2023
1 parent 2233422 commit 94f3f7d
Showing 1 changed file with 11 additions and 8 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -122,7 +122,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 7942278510844116557}
- component: {fileID: 7942278510844116558}
- component: {fileID: 2018958471043176084}
m_Layer: 0
m_Name: EyeCalibrationChecker
m_TagString: Untagged
Expand All @@ -146,7 +146,7 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7942278510844116558
--- !u!114 &2018958471043176084
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
Expand All @@ -155,11 +155,11 @@ MonoBehaviour:
m_GameObject: {fileID: 7942278510844116559}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9f11861ee7a629a4193c38be7fdabf61, type: 3}
m_Script: {fileID: 11500000, guid: 8b0ab44b6f20884458aa9e1d5ea5cf22, type: 3}
m_Name:
m_EditorClassIdentifier:
editorTestUserIsCalibrated: 1
OnEyeCalibrationDetected:
EditorTestIsCalibrated: 4
calibrated:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7942278511695666203}
Expand All @@ -174,7 +174,7 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
OnNoEyeCalibrationDetected:
notCalibrated:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7942278511695666203}
Expand All @@ -189,6 +189,9 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
calibratedStatusChanged:
m_PersistentCalls:
m_Calls: []
--- !u!1 &7942278511449526424
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -557,8 +560,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: e8a73b0e0df7d8f438e39978b1a88714, type: 3}
m_Name:
m_EditorClassIdentifier:
Speed: 2
RotationThreshInDegrees: 3
speed: 2
rotationThresholdInDegrees: 3
--- !u!1 &7942278511777747279
GameObject:
m_ObjectHideFlags: 0
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