Skip to content

Commit

Permalink
Merge pull request #1698 from Microsoft/Stabilization
Browse files Browse the repository at this point in the history
MRTK 2017.2.1.2 Patch Release
  • Loading branch information
StephenHodgson authored Mar 7, 2018
2 parents de6daca + 701f292 commit 8066264
Show file tree
Hide file tree
Showing 751 changed files with 17,853 additions and 7,923 deletions.
2 changes: 2 additions & 0 deletions Assets/HoloToolkit-Examples/Boundary/Materials/Highlight.mat
Original file line number Diff line number Diff line change
Expand Up @@ -59,6 +59,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Brightness: 1
- _BumpScale: 1
- _ColorWriteMask: 15
- _Cull: 2
Expand All @@ -72,6 +73,7 @@ Material:
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Opacity: 1
- _Parallax: 0.02
- _Shininess: 3
- _SmoothnessTextureChannel: 0
Expand Down
7 changes: 2 additions & 5 deletions Assets/HoloToolkit-Examples/Boundary/Scripts/BoundaryTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -7,11 +7,11 @@ namespace HoloToolkit.Unity.Boundary.Tests
{
public class BoundaryTest : MonoBehaviour
{
#if UNITY_WSA && UNITY_2017_2_OR_NEWER
private Material[] defaultMaterials = null;

private void Start()
{
#if UNITY_WSA && UNITY_2017_2_OR_NEWER
BoundaryManager.Instance.RenderBoundary = true;
BoundaryManager.Instance.RenderFloor = true;

Expand All @@ -37,10 +37,6 @@ private void Start()
defaultMaterials[i].SetColor("_Color", Color.red);
}
}
#else
BoundaryManager.Instance.RenderBoundary = false;
BoundaryManager.Instance.RenderFloor = false;
#endif
}

private void OnDestroy()
Expand All @@ -50,5 +46,6 @@ private void OnDestroy()
Destroy(defaultMaterials[i]);
}
}
#endif
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
Expand Down Expand Up @@ -81,12 +85,14 @@ Material:
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EmissionUV: 0
- _ForcePerPixel: 0
- _Gloss: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Highlight: 0
- _LightUV: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
Expand Down Expand Up @@ -116,9 +122,11 @@ Material:
- _ZTest: 4
- _ZWrite: 1
m_Colors:
- _AmbientFactor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.69225776, g: 0.88096607, b: 0.9705882, a: 1}
- _EmissionColor: {r: 0, g: 0.4468026, b: 0.659, a: 1}
- _HighlightColor: {r: 0.6317475, g: 0.5650952, b: 0.9852941, a: 1}
- _LightmapFactor: {r: 1, g: 1, b: 1, a: 1}
- _RimColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.6317475, g: 0.5650952, b: 0.9852941, a: 1}
- _Specular: {r: 0.08, g: 0.075, b: 0.065, a: 1}
Expand Down
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
25 changes: 25 additions & 0 deletions Assets/HoloToolkit-Examples/Input/Prefabs/RecordButton.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ GameObject:
- component: {fileID: 135896787010536334}
- component: {fileID: 23587063693648524}
- component: {fileID: 114562897036964206}
- component: {fileID: 114506050129553256}
m_Layer: 0
m_Name: RecordButton
m_TagString: Untagged
Expand Down Expand Up @@ -114,6 +115,7 @@ MeshRenderer:
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
Expand All @@ -129,12 +131,14 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23587063693648524
MeshRenderer:
Expand All @@ -145,6 +149,7 @@ MeshRenderer:
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
Expand All @@ -160,12 +165,14 @@ MeshRenderer:
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23896764752200294
MeshRenderer:
Expand All @@ -176,6 +183,7 @@ MeshRenderer:
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
Expand All @@ -191,12 +199,14 @@ MeshRenderer:
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33006614140083088
MeshFilter:
Expand Down Expand Up @@ -233,6 +243,21 @@ TextMesh:
m_Color:
serializedVersion: 2
rgba: 4294967295
--- !u!114 &114506050129553256
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1572548930595686}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 906323c940a3fad4f8f7e9e4fcd747f4, type: 3}
m_Name:
m_EditorClassIdentifier:
containerObject: {fileID: 0}
alignmentType: 0
stationarySpaceTypePosition: {x: 0, y: 0, z: 0}
roomScaleSpaceTypePosition: {x: 0, y: 0, z: 0}
--- !u!114 &114562897036964206
MonoBehaviour:
m_ObjectHideFlags: 1
Expand Down
Loading

0 comments on commit 8066264

Please sign in to comment.