docs(WebGL API): enhance createShader(), compileShader(), and shaderSource() methods #38008
+12
−2
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
The WebGL documentation did not previously indicate the
createShader()
method may returnnull
or that bothcompileShader()
andshaderSource()
can throwTypeError
exceptions.Motivation
This commit improves clarity and accuracy, ensuring developers are better informed about potential failure cases.
Additional details
Changes
type
parameter and details about possiblenull
return value tocreateShader()
method.compileShader()
andshaderSource()
methods to document potentialTypeError
exception.Related issues and pull requests
n/a