v0.5.9 alpha
Pre-release
Pre-release
Major updates:
- Relative path support. You can now place omniscaler in a folder within your game folder and set GameDir to ".." - omniscaler will correctly use the parent folder as the game directory.
- Launcher detection: if your game requires a mandatory launcher, set its exe filename in LauncherExe and omniscaler will wait until the launcher starts, exits and launches the game proper. Note that you need to mention game exe filename in GameExe setting.
- Completely new window clipping engine. If you have a game where the top menu is visible, or status bar at the bottom is visible you can now clip them out by filling the exact pixel height of the top menu in gamefs.ini, offset_top for clipping pixels from the top of the screen (top menu for ex) and offset_bottom for bottom of the screen (status bar for ex). In this new system offset_left and offset_right are ignored currently, planning on re-enabling them with improved code in the future.