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UI blur (translucent) effect for Unity.

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lukakldiashvili/Unified-Universal-Blur

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NOTE: You are viewing last commit available that supports versions before Unity 6 (any version that has no support for Render Graph).

Non-Render Graph versions will not be actively maintained, but they can be used with Unity versions that have compatibility mode available.


blur_demo_01

For a demo project, please visit: Sandbox Unity Project

Unified Universal Blur - URP Blur effect for Unity

Unified Universal Blur allows you to display blurred version of the screen, usually for translucent UI effects.

Currently intended use cases include (other scenarios may not work):

  • UI image component with blur material, displaying blurred 3D world (Canvas set to 'Screen Space - Overlay').

Features:

  • Blurs both opaque and transparent objects (make sure correct setting is selected)
  • Blurs Post-Processing and any other image effect which is rendered before blur (based on render feature order)

Limitations:

  • NOT able to blur other UI components

Tested and working for unity versions: 2020.3, 2021.3 2022.3

Installation

upm

Simply add this repository via package manager's Add package from git URL... (for a specific version visit releases).
(more information about upm: https://docs.unity3d.com/Manual/upm-git.html)

Manual

It is also possible to download zip and put its content anywhere in the project.

Setup