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FFImageLoading 2.2.25

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@daniel-luberda daniel-luberda released this 13 Nov 20:00
· 474 commits to master since this release

Complete history of changes available here: v2.2.24...v2.2.25

Xamarin.Forms - Important

FFImageLoading has a regression since 2.2.4 which caused CachedImage to always fill entire space available (different behaviour than Image. It's now fixed, but as it was included in many versions it may be a breaking change for some. That's why I didn't enable that fix by default. You can do it manually with:

CachedImage.FixedOnMeasureBehavior = true;
Read more here: #545

Also for Xamarin.Forms >= 2.4 please set: CachedImage.FixedAndroidMotionEventHandler = true if experiencing any gesture recognizers problems on Android.

I'll include it as a default in next major version.

Xamarin.Forms (Android) now uses fast renderers by default if possible (correct XF version). You can enable / disable fast renderers by CachedImageRenderer.Init(enableFastRenderer: [true/false] override.

Fixes

  • SVG: Fixes #809 - Added global style element handling
  • Additonal fix for #774 - resource:// TypeConverter not working from viewmodels
  • Fixes #798 FFImageLoading.Platform could not be resolved because it was built against the ".NETPortable,Version=v5.0" framework
  • Xamarin.Forms: Fixed CachedImageFastRenderer image not always visible #812
  • Xamarin.Forms: #787 added some locks to renderers
  • Xamarin.Forms: Fixed #808 -UWP incorrect image colors when using transformations