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8 changes: 6 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -16,12 +16,16 @@ The feedbacks is checked every day.

# How to compile the game?

1. Download Unity 5.1.3 (https://unity3d.com/cn/get-unity/download/archive).
1. Download Unity 5.6.2 (https://unity3d.com/cn/get-unity/download/archive).

2. Clone the repository.

3. Double click Assets\main.unity to open the solution.

*Note that this is only the core engine and that it won't work without the required "game data".*<br>
*The game data are still covered by the original konami copyright and must be obeyed as usual.*<br>
*See : https://github.com/msfwaifu/YGOProUnity_V2_Data*

# How to compile the ocgcore wrapper?

*In most case you do not need to care about the ocgcore wrapper.*
Expand All @@ -42,4 +46,4 @@ The feedbacks is checked every day.

2. build the c++ solution in x64 and release mode and you get the **ocgcore.dll**

3. copy it into **YGOProUnity_V2\Assets\Plugins**
3. copy it into **YGOProUnity_V2\Assets\Plugins**