Fix SDL_StartTextInputWithProperties
not updating input type on android
#11448
+2
−1
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Description
RFC, not final PR. MVP that fixes this on Android.
Fixes
SDL_StartTextInputWithProperties
so that the requestedSDL_PROP_TEXTINPUT_TYPE_NUMBER
is always applied. Tested on Android. Previously, if a screen keyboard was already shown (eg. text input already active), the properties would be ignored.This change allows the following application code to work:
Does this series of calls make sense from an API standpoint? Do you think the application should call
SDL_StartTextInputWithProperties()
→SDL_StopTextInput()
→SDL_StartTextInputWithProperties()
? (Seems less ideal, as it might flick the keyboard unnecessarily.)I've not checked that calling
ShowScreenKeyboard()
when the keyboard is already shown works as expected on other platforms (only Android is tested and updated).Existing Issue(s)
Calls to
SDL_StartTextInputWithProperties
when text input is already active will be ignored by android (the keyboard type presented to the user will not change).TextBox
to specify type of text being input ppy/osu-framework#6408 (comment)