An iOS client for the excellent Snapcast, a multiroom client-server audio player. I initially wanted to port the C++ client bits from the original Snapcast code, but I could not get Boost to build in Xcode, so I decided on a clean Objective-C reimplementation instead. Hobby project, right?
Currently a very early work in progress. Streaming works with the FLAC audio codec, but synchronization is not implemented.