Skip to content
kokoro_aya edited this page Jun 8, 2021 · 5 revisions

Summary

  • About

    Some basic ideas about the simulatte project.

  • Data Structure

    Describes the json format of the data structures that the program uses

  • End Game Conditions

    Lists current conditions that you can pass to the server to specify how the game should be ended

  • Design of Project

    Describes the project's design and organization from a point of view of packages

  • Exposed API

    A comprehensive list of all API that's exposed to the end user in the DSL Builder

  • Language Reference

    A not exhaustive introduction to the Simulatte DSL, which made usage of Kotlin DSL Language. This reference borrows heavily from the official documentation but it's recommended to read the official documentation for a comprehensive understanding of the Kotlin Language.

  • Credits

Clone this wiki locally