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fix(core): loyalty card joker setting mult to 0 when inactive
Turns out multiplying a number by 0 results in 0. 🤡 Fixes #18.
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,26 @@ | ||
import type { TestCase } from '#lib/calculateScore.test.ts' | ||
|
||
export default (message: string): TestCase => { | ||
return { | ||
message, | ||
initialState: { | ||
cards: [ | ||
{ played: true, rank: 'Queen', suit: 'Diamonds' }, | ||
], | ||
jokers: [ | ||
{ name: 'Loyalty Card', active: false }, | ||
], | ||
}, | ||
expected: { | ||
hand: 'High Card', | ||
scoringCards: [ | ||
{ rank: 'Queen', suit: 'Diamonds' }, | ||
], | ||
scores: [ | ||
{ score: '15', formattedScore: '15', luck: 'none' }, | ||
{ score: '15', formattedScore: '15', luck: 'average' }, | ||
{ score: '15', formattedScore: '15', luck: 'all' }, | ||
], | ||
}, | ||
} | ||
} |