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This is a project, a realistic ballistics system for ACS (Advanced Combat System), which is a open source FPS weapon system. Concept is that, firing player would fire the CharacterCaster and character caster would be for damage etc, while effects/bullets on other player's screens would be replicated with PlayerCaster.

This includes ricochet, piercing and more.

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Ballistics System by WarmongerImperial for Portfolio

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