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A reference implementation of GraphQL for JavaScript
A JavaScript library for efficient data fetching
AI Crash Course to help busy builders catch up to the public frontier of AI research in 2 weeks
Boilerplate for new iOS projects using Swift 5. Provides a handful of functionalities.
A fully functional easily customizable data logger for Unity 2019 and up
The Excite-O-Meter is a user-friendly Unity plugin for XR creators to integrate physiological user information in the development and evaluation of XR content. Specifically, it allows to record, an…
UXF - Framework for creating human behaviour experiments in Unity
🥽 awesome Apple visionOS related content
Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors. The Oculus SDK and other sup…
Fast SPI library for the ST7789 IPS display
Old-school cursor effects for your browser built with modern JavaScript
Open source, experimental, and tiny tools roundup
Curated list of design and UI resources from stock photos, web templates, CSS frameworks, UI libraries, tools and much more
The Sketch Machine wants you to draw; it's waiting for you.
Github Pages template for personal, portfolio-based websites; forked from mmistakes/minimal-mistakes
Promise based HTTP client for the browser and node.js
[beta] A framework for making generative artwork in JavaScript and the browser.
Glisp is a Lisp-based design tool that combines generative approaches with traditional design methods, empowering artists to discover new forms of expression.
Summary of a Convening on Open-Source Software Toolkits for the Arts
Repository for the processing.org website
Machine Learning University: Accelerated Computer Vision Class
RiTa: the generative language toolkit (in JS)
Crash course in JavaScript animation using canvas for those who are just starting out or fancy a refresher in basic programming. All documents are on the MIMC platform at mimicproject.com
A collection of heavily commented WebGL shaders created with p5.js and GLSL
Pytorch implementation of our method for high-resolution (e.g. 2048x1024) photorealistic video-to-video translation.