I was dissatisfied with tutorials that didn't meet my needs, boilerplate projects with incompatible dependencies, and yeoman generators with errors so I decided to make a tutorial to help others set up their initial project. Also if you're migrating an existing web app to Cordova, this will provide insight into what you need to get that to work.
Note that I'm running this tutorial with Cordova 8 but it should work with other versions.
Install the Create React App CLI.
npm install -g create-react-app
Install the Cordova CLI.
npm install -g cordova
Create the project.
create-react-app tutorial
Because we will be editing the Webpack configuration, go to your Create React App project directory and run:
yarn run eject
Go to your config/paths.js file and change
appBuild: resolveApp('build')
to appBuild: resolveApp('www')
Because your files will be served from file://
add this line to your package.json (facebook/create-react-app#1094):
"homepage": "./"
This is specific to create-react-app. In other projects you would need to ensure your paths are not prepended with a /.
Now we will need some files from a Cordova project.
cordova create tutorial com.example.tutorial Tutorial
Next copy the config.xml from your Cordova project to your Create React App project. The other files and directories in the Cordova project are not currently used in this tutorial but take note of them because you may make use of them as your project develops. For example, the res
directory would be where you would place icons and splash screens.
Next modify your index.js so it looks like:
const startApp = () => {
ReactDOM.render(<App />, document.getElementById('root'));
registerServiceWorker();
};
if(window.cordova) {
document.addEventListener('deviceready', startApp, false);
} else {
startApp();
}
And add <script type="text/javascript" src="cordova.js"></script>
to index.html. You may also want to add
<meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com 'unsafe-eval'; style-src 'self' 'unsafe-inline'; media-src *; img-src 'self' data: content:;">
<meta name="format-detection" content="telephone=no">
<meta name="msapplication-tap-highlight" content="no">
Now we can build our output to the www directory.
yarn run build
The rest of these instructions have files and changes that are not in the current repository due to the nature of the dependencies that have to be brought down. Also I didn't want to tie the tutorial down with specific versions of Android and iOS.
To target platforms:
cordova platform add ios
cordova platform add android
You need to install SDKs for each platform that you wish to target. Read this to check what requirements need to be satisfied: https://cordova.apache.org/docs/en/latest/guide/cli/index.html#install-pre-requisites-for-building Generally you will probably have to install Android Studio, XCode, SDKs, emulators, build systems, etc.
To test the app run:
cordova emulate android
cordova emulate ios
To test on a connected devie run:
cordova run android
cordova run ios
Often what you will find is that a plugin is no longer being maintained. In that scenario your options are either to find a fork that resolves the issues you are encountering or, as a last ditch effort, attempt to fix it yourself.
To authenticate using OAuth Providers follow these instructions: https://firebase.google.com/docs/auth/web/cordova
Because the cordova-universal-links-plugin is outdated you should instead install this fork:
cordova plugin add https://github.com/walteram/cordova-universal-links-plugin.git --save
Due to various issues that haven't beeen resolved in the latest npm package of cordova-plugin-firebase I recommend getting the version of the plugin directly from git
cordova plugin add https://github.com/arnesson/cordova-plugin-firebase.git --save
First, sign up for a paid Apple Developer Account. In Xcode, open your project from /platforms/ios
and go to your Preferences > Accounts. Add the Apple ID that was used for the developer account. Select your Agent Role and click on Manage Certificates..
and click on the +
icon to generate a signing certificate.
Next, go to https://developer.apple.com/account/ios/profile
and add a new provisioning profile. Select your development or distribution option and on the next page fill your App ID Description (for example, My Cordova App) and your bundle ID that can be found in config.xml.
Next, in Xcode go to your project navigator and select your project. In a drop down list make sure your project is selected as a target. Then, under Signing, select your Team and generate your signing certificate.
To prepare for distribution on the Apple App Store, you need to create an archive. In Xcode make sure the app is properly provisioned and signed for distribution. Next run yarn build
followed by cordova prepare
to copy any assets and plugins. Then in Xcode, ensure the version and build numbers are properly set and choose a generic device target from the Scheme toolbar menu. Then choose Product > Archive. There is an issue uploading to the App Store from the Archives window. Instead export the archive and upload it via Application Loader. After uploading the build to iTunes Connect, if the build is still in the "Processing" phase after an hour, attempt to upload another build because more than likely there's probably an issue with Apple's servers.
First, sign up for a Google Play Developer account. Next, run yarn build
followed by cordova build android --release
which will result in an apk that needs to be signed. Then run:
jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore android.keystore app-release-unsigned.apk alias-name
where android.keystore
is the location of the keystore and alias-name
is the alias for your key. Make sure you have Android Studio installed because it will also come with the zipalign tool. For Mac OS you can find it in ~/Library/Android/sdk/build-tools/{version}/zipalign
. Then run:
~/Library/Android/sdk/build-tools/{version}/zipalign -v 4 app-release-unsigned.apk release.apk
followed by uploading the build to the Google Play Console.