A hobby programming language for learning interpreter implementation techniques
This project is "overengineering for fun". I hope to implement more features and useful programming tools as a way to learn how they work.
I'll write a real-ish program in Blis eventually. But for now, I have my test_programs.
I've implemented some silly languages for Quirky Languages Done Quick, and I wanted to have a long-term project that's the "opposite", in a way. Switching each word out gives me "Boring Language Iterated Slowly".
And then, since I don't want it to yell at me in all caps, I spell it as "Blis".